Budget: 12000 UAH Deadline: 12 days
Let's do it, no problem. Available and ready to implement your project, waiting for your response, have a good day.
Budget: 9500 UAH Deadline: 10 days
Good day!
I am interested in implementing your RPG hack'n'slash project. You have a clear and structured description of the functionality — this is very good. I am ready to take on the technical implementation of all the specified points.
Also open to further collaboration and project refinement in the future.
The deadline and price depend on the details, which can be discussed in private messages.
Budget: 8000 UAH Deadline: 1 day
Hello! I am a Unity developer with many years of experience! We can implement your game with quality! I hope you will have good graphics)
We will also support the game until release on any platform!
Let's discuss the detailed technical specifications, as the described points are clearly not enough)
You can see my previous games on my website https://campstudio.net/showcase/showcase/
Budget: 15000 UAH Deadline: 21 days
Hello!
I am ready to complete the project — we will implement all the specified features: character control, leveling up, skill tree, enemies, map, attributes, inventory, trading, etc.
We will do it quickly and efficiently, everything is negotiable.
I am ready to communicate privately, discuss details, scope of work, and deadlines.
Budget: 10000 UAH Deadline: 10 days
Hello! I have extensive experience in game development on Unity, I would be happy to participate in your project, write to me)
Budget: 2000 UAH Deadline: 3 days
Hello. I am an experienced Unity developer, holding the position of Team Lead at a local game studio. I can easily help you with the project. Write in private messages - we will discuss the details
Budget: 2000 UAH Deadline: 2 days
Good afternoon, I am interested in your project, ready to implement everything as quickly and efficiently as possible. Write in private messages
Budget: 700 UAH Deadline: 20 days
Hello! I can help you with implementing the technical aspects of an RPG hack-and-slash game in Unity. I have experience in developing similar projects, including character management, progression, and enemies.
I have worked on creating mechanics such as character levels, skill points, inventory, and equipment, and I can fulfill all the requirements of your project. Additionally, I know how to create the main game screen with regionally divided maps.
I am ready to discuss details and answer questions. I can also provide support in the future for further development of your project.
Proposals are currently absent
Current freelance projects in the category C#
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.