Budget: 3000 UAH Deadline: 5 days
Могу выполнить! Ииииииииииииииииииииииииииииииииииииииииииииииииииииииииии
В связи с увеличением мощности админ.здания с 32кВт. до 100кВт. Необходимо разработать проект по замене питающего кабеля от подстанции до админ здания (расстояние 15 м). Узел учета расположен на здании. Также необходимо предусмотреть установку узла компенсации реактивной энергии. Техусловия есть.
Budget: 3000 UAH Deadline: 5 days
Могу выполнить! Ииииииииииииииииииииииииииииииииииииииииииииииииииииииииии
Budget: 3000 UAH Deadline: 10 days
Здравствуйте. Имею опыт выполнения проектов кабельной линии. Так же занимаюсь разработкой установок компенсации реактивной мощности. Срок выполнения и цену пишу условно, так как они будет уточняться при ознакомлении с ту
Budget: 3500 UAH Deadline: 10 days
Здравствуйте, смогу выполнить ваше задание, есть опыт в выполнении подобных проектов. Для более детального обсуждения +380991877522
A company, production team, or workshop is needed to implement a large park composition in the form of a cat and mouse as per the attached reference. We are interested not only in the development of a 3D model and drawings but in the full cycle of work: design, manufacturing of the metal frame, exterior decoration, delivery, and installation of the finished figures in the park area.Approximate dimensions of the cat — total length — 8 m; — height of the head — 3.24 m; — height at the withers — 2.34 m; — width of the body — 2.4 m; — length of the head — 1.8 m.Approximate dimensions of the mouse — total height — 1.8 m; — body length — 0.81 m; — height at the withers — 1 m; — total width with ears — 0.9–0.95 m. The figures will be installed outdoors in the park area and will be used as a decorative art object and photo zone.Expected scope of work Development of an original design for the composition based on the reference. Creation and approval of 3D models. Engineering design of load-bearing metal frames. Calculation of the stability of the structures and the method of attachment to the base. Division of the large figure into transportable modules. Manufacturing and anti-corrosion treatment of the metal frame. Formation of the volume of the figures using metal mesh or other suitable technology. Coating with high-quality artificial grass, resistant to sun, precipitation, and frost. Manufacturing of eyes, snouts, ears, and other decorative elements from weather-resistant materials. Delivery of the finished modules to the installation site. Assembly, securing, and installation in the park area. It is necessary to consider wind and snow loads, possible contact with visitors, children's safety, absence of sharp elements, water drainage, and the possibility of further maintenance. Preference will be given to contractors who have their own production or a permanent production team and can take responsibility for the entire turnkey result. In your proposal, please indicate: — which stages you can perform independently; — whether you have your own workshop and installation team; — examples of produced art objects, sculptures, or complex metal structures; — approximate cost of the entire scope of work; — approximate timelines; — terms of delivery and installation; — warranty on the metal frame and exterior coating. Installation location: [Uzhhorod, Zakarpattia region]. The reference is attached. The design must be adapted and made original, without directly copying protected characters.
ViYar. It is necessary to develop a design for an office desk and prepare files for ordering at ViYar. A performer with experience and examples of work is needed. I am not oriented on the cost of similar work, so please suggest prices. In case of successful execution, it will be necessary to design six more products (filing cabinets and a manager's desk).
Title: Development of electrical schematics (EasyEDA) for data acquisition modules (STM32, precision ADC, galvanic isolation) Task Description: We are looking for an experienced circuit engineer to develop the schematic diagrams for two boards (PCB design is not required at this stage). What needs to be designed: Master module: power input of 24V and communication with the external world via hardware-isolated RS-485. Analog input module: digitization of two channels of industrial sensors (0-10V / 4-20mA). Based on a precision ADC (type ADS1248). A mandatory condition is the presence of an internal digital isolation barrier after the ADC. The boards communicate with each other via SPI. Key requirements (Strict!): Environment: only EasyEDA (Pro or Std). Components: 100% of parts must have part numbers (C-parts) from the LCSC Electronics catalog, as the boards will go for automated PCBA. Base MCU: STM32F103 (or your suggestions for modern equivalents). A detailed, well-written technical specification with a ready reference architecture from Texas Instruments will be provided to the candidate. Bonus: For the specialist who diligently and competently completes this stage (circuit design), a second paid stage — routing of these printed circuit boards (PCB Design) — will be guaranteed.
TECHNICAL TASK (written by six) Development of a turnkey interactive projection system with software for 6 mm Airsoft shooting (similar to the airsoft digital target system Arcada; https://youtu.be/3HwgDuesDTU?si=vZCKD4pZDXtL3kZl) An engineer or a small team with experience in DSP / DAQ / acoustics / vibration measurements / piezoelectric sensors / impact localization is needed. 1. Overall project goal A prototype of an interactive shooting game system is to be developed for use in entertainment centers. Operating principle: An interactive image or game is projected onto a physical screen by a projector. The user shoots at the screen with standard Airsoft guns using 6 mm BB plastic balls. The system must determine the coordinates of each physical hit on the screen in real-time and transmit the X/Y coordinates to the software. The software matches the physical hit point with the object currently displayed by the projector, after which the game responds accordingly to the shot. The main task of the first stage is to create a reliable technology for determining hit coordinates. 2. Size of the first prototype Working area: 1000 × 1000 mm. After successful testing, the technology should be scalable to larger screens, approximately: 2000 × 1200 mm; 2400 × 1350 mm; or other commercial formats. Therefore, the system architecture must consider further scaling. 3. Type of ammunition Main type: Airsoft BB — plastic balls of 6 mm caliber. The system must operate with standard Airsoft guns within a safe energy range for the entertainment venue. The specific allowable range of speed and energy of the BBs must be determined experimentally during development. 4. System operation principle Basic concept: Shot → BB impact on the screen → impact registration by sensors → signal processing → X/Y coordinate determination → event transmission to the game software. For example: SHOT #00125 X = 643 mm Y = 271 mm Timestamp = ... Confidence = ... The coordinates must be transmitted to the software via API, SDK, TCP/UDP, WebSocket, or another stable interface. 5. Screen design A metal impact surface is considered for the first prototype: an aluminum or polycarbonate panel approximately 1000 × 1000 × 1 mm. Thickness, alloy, and mounting design are NOT final. The engineer must experimentally determine the optimal: material; thickness; tension/fixing method; damping; frame design; sensor placement. It is important to ensure: stable propagation of mechanical/acoustic waves; sufficient durability under repeated impacts; the possibility of quick replacement of the impact panel; minimal impact of the mounting on the accuracy of coordinate determination. 6. Sensor system Approximately 4–8 or more sensors are planned for use. Possible technologies: IEPE/ICP piezoelectric accelerometers; contact acoustic sensors; piezoelectric sensors; ultrasonic methods; other technologies proposed by the engineer. The number and type of sensors should be determined not formally, but based on the best accuracy, speed, reliability, and cost of the serial system. Preference is given to ready-made professional components from existing manufacturers. There are no plans to develop proprietary electronic boards if the task can be reliably solved with ready-made serial equipment. 7. Coordinate determination An algorithm for determining the coordinates of physical hits must be developed. Possible methods: Time Difference of Arrival (TDOA); wave arrival time analysis; amplitude analysis; signal shape analysis; frequency analysis; correlation methods; calibration surface map; machine learning; combination of several methods. The engineer may propose another technology if it provides better results. 8. Accuracy The desired final accuracy of coordinate determination: approximately ±5–10 mm across the entire working surface. For the first prototype, an acceptable intermediate result may be: up to ±20 mm, if there is a clear technical path to further improve accuracy. It is necessary to measure: average error; maximum error; error near the edges; repeatability of results. 9. Speed of operation Hit determination must occur almost instantaneously. Desired latency: less than 10–20 ms from physical impact to coordinate transmission to the game, if technically possible. The system must recognize a series of rapid consecutive shots. In the future, support for multiple players and high shooting intensity is required. 10. Simultaneous and close hits The possibility of correctly processing must be investigated: rapid consecutive shots; two hits with a small time interval; potentially simultaneous shooting by two players. The algorithm must not mistakenly combine two different shots into one hit. 11. Calibration The system must have a procedure for automatic or semi-automatic calibration. For example: a grid of control coordinates is set on the screen. A series of test shots is performed at known points. The system records signals from all sensors and creates an individual calibration model for the specific screen. Calibration must compensate for: differences between panels; mounting features; wave reflections from edges; differences between sensors; temperature and mechanical changes, if they significantly affect accuracy. 12. Self-diagnosis It is desirable to provide for automatic checks of: the operability of each sensor; signal level; absence of cable break; the need for recalibration. In case of malfunction, the system should report which specific component needs checking. 13. Projector At the next stage, a projector will be connected to the system. The projector will display: moving targets; arcade games; training scenarios; scoring system; multiplayer scenarios. Hits must accurately correspond to the projection coordinates. Software calibration must be provided: physical screen coordinates ↔ projector image coordinates. 14. Game software At the first stage, it is not necessary to develop full-fledged games. A test program is needed that shows after a shot: hit point; X/Y coordinates; shot number; time; error relative to the control point; service information about sensor signals. In the future, the system should have the capability to integrate with a game engine, such as Unity or Unreal Engine. 15. Equipment Priority: use of ready-made professional serial components. It is necessary to avoid developing proprietary complex electronics if reliable ready-made solutions exist. Components from manufacturers of the level are considered: professional data acquisition systems DAQ; IEPE/ICP and other industrial sensors; ready USB/Ethernet interfaces; serial cables and connectors. No specific manufacturer is fixed. The engineer may propose optimal components. 16. Prototype budget The estimated budget for the sensor system and main equipment of the first prototype: up to 5,000 USD. PC and professional projector may be considered separately. It is important to find a balance between: accuracy + speed + reliability + possibility of serial production. 17. Commercial operation The final system is intended not for a laboratory but for daily commercial operation in an entertainment center. Therefore, the equipment must: operate many hours daily; withstand a large number of shots We can provide premises for the development and release of this project in the city of Lviv with the prospect of continuing activities as a partner
Develop a motor control system based on aCAN bus network, including: Selecting and specifying commercially available PLC hardware and related components. Developing the control software for operating the system from aPC and atablet (or adapting existing software to meet the system requirements). Preparing complete engineering and manufacturing documentation required for the production of the control system. A key requirement is that the maximum communication distance between the controller and the PC or tablet must beup to 100 meters. The main motor parameters, as well as the preferred/recommended hardware components, will be discussed and agreed upon during the project.