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**Task**: Developing the game in WinForms.
1 - Play on a fixed field (for example, panels). There is a symbol or image of a hunter moving from point A to point B.
2 - There is a "target" or "click" that the player can activate once per round. Gameplay: The thinker starts moving from point A to point B.
The player has one attempt to stop the hunter. If the hunter stops within the "target", the player is counted 1 point, and the next round begins.
4 – The thinker begins to move faster. If the player has not captured the hunter, the game ends, and the "Restart" button appears for a new attempt. Results confirmation: On the interface there is a score calculator that reflects the current player's account.