Drawing components and spray animations for a mini 2D game
Briefly, the essence of the game:
Vertical rodents (mice and hamsters) will crawl out from the top of the screen, which need to be caught by clicking on them, thereby earning points.
The mechanics are similar to the tapping game Blum.
You need to draw the following components for the game as well as their spray animation (frame by frame)
- Mouse
- Hamster
- Snake
1. Mouse
Draw a frame-by-frame animation of the mouse's movement (we can provide a reference component in the required format)
The model should be drawn in gray-white color as we plan to repaint it in the game in other colors using Tint.
2. Hamster
Draw the model and animation of the hamster. The style should be similar to that of the mouse, but it needs to be in its original color as we do not plan to paint it. For a coloring example, I am attaching a photo of a hamster below.

3. Snake
The snake plays the role of decoration, but it is needed for the context of the game.
For the base/reference, it is best to use this picture.
Two states for the snake need to be drawn.
- Sleeping
On the main screen, the snake should be in a sleeping state, and an animation of the snake in this state is also needed for better effect. It would also be nice for the snake to lie on something, for example, a nest or something like that.
(Examples below)
- Active
In the active state, the snake should be on the playing field. In fact, it plays the role of decoration. It will be placed in the lower left corner of the playing field (see the screenshot below). The snake should be facing the user and somehow actively moving to emphasize its predator status.

Additionally
You need to prepare a background for the playing field, just a static picture without any animations.
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973 15 0 1 Hello
I am ready to draw components and create animations for them
I will do everything quickly and efficiently
Portfolio
Freelancehunt
Behance
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228 2 0 Good day, I will gladly take on the work! I am familiar with spray animation, so there will be no difficulties in execution) I look forward to collaborating!
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а до чого тут візуалізація і моделювання?
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