• Projects 10
  • Rating -
  • Rating 423

Budget: 4000 UAH Deadline: 1 day

Hello!

I am interested in your project and ready to take on the implementation. I have been developing games for over 7 years. I create the client side using Unity, and for the server side, I use various languages and technologies depending on the needs and specifics of the project.

I have experience developing for the IOS platform, and I have led several projects from scratch to publication with ongoing support.

There is not much clear from the description. I will need to look at the technical specifications and design documentation before providing any estimate.

Feel free to reach out!

  • Projects 5
  • Rating -
  • Rating 662

Budget: 4100 UAH Deadline: 1 day

Hello, I have experience in developing this kind of application, ready to discuss the details in private messages.

  • Projects 24
  • Rating -
  • Rating 806

Budget: 4100 UAH Deadline: 1 day

Good day! I have experience in creating mobile applications for iOS on a conveyor basis. I am also a Unity developer with 5 years of commercial development experience. I also have experience with WebView integration.

  • Projects 42
  • Rating 5.0
  • Rating 3 940

Budget: 4000 UAH Deadline: 5 days

For this price, I'm not sure I can develop from scratch - but I can offer ready-made projects. There are various games available. It will be enough to just reskin them (there's minimal art), so I can do the reskin myself. If you're interested, I can provide a list of projects.

  • Projects 13
  • Rating -
  • Rating 972

Budget: 4000 UAH Deadline: 1 day

Good day
I have experience in developing projects of varying complexity, from Trivia genre games to complex and realistic simulators. I have several million-dollar projects under my belt. Let's discuss the tasks and deadlines in detail. I will be happy to collaborate with you!

  • Projects 55
  • Rating 5.0
  • Rating 1 890

Budget: 10000 UAH Deadline: 20 days

Good evening. I write simple games in Java (using the libgdx library) or in Unity. I am interested in the details.

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