We are looking for a 3D GenAI Engineer / AI 3D Pipeline Developer
It is necessary to create a solution that can qualitatively generate 3D models from a single image or multiple images. It is important that this is not just a ready-made demo, but a clear and reproducible process: from the input image to a full-fledged 3D asset with mesh, geometry, textures, and the possibility of further use.
What needs to be done:
- test modern image-to-3D models and approaches;
- determine which option is best suited for our task;
- use Trellis, Hunyuan3D, or similar solutions;
- if necessary, use Gaussian Splatting in the 3D pipeline;
- configure the conversion of Gaussian Splat / splat representation into 3D mesh;
- obtain usable geometry;
- generate high-quality textures;
- bring the result to a usable 3D asset state;
- find the optimal balance between quality, generation speed, and pipeline complexity; - build a clear process that can be repeated for different images;
- perform fine-tuning, LoRA, or other model adaptations for specific types of objects.