Budget: 100 USD Deadline: 3 days
Hello!
I am ready to complete the task, I have experience working with mobile design for startups. I work in Figma.
Budget: 100 USD Deadline: 3 days
Hello!
I am ready to complete the task, I have experience working with mobile design for startups. I work in Figma.
Budget: 100 USD Deadline: 3 days
Hello, Alexey.
I have experience in developing gaming applications. All projects are executed with a modern approach, making them easy to work with afterwards (Auto Layout, Variants & Components).
Portfolio: Freelancehunt
https://www.figma.com/design/yg3IBtOgFzNnimiuoPUwRm/Find-Differences-PW?node-id=0-1&t=8zw7qZ14VtYTcosV-1
I can provide others in private.
Budget: 100 USD Deadline: 1 day
Hello. Cool order
I am very interested in discussing your role in more detail. I have a few questions regarding your request. I am available for an interview as soon as possible. Thank you for your time and attention.
Some of my works Behance
Best regards,
Vlad
Budget: 100 USD Deadline: 2 days
Good afternoon!
I will make edits in the game Behance
Budget: 100 USD Deadline: 2 days
Hello!
I specialize in developing professional designs for websites and have a number of completed projects related to your request. Thanks to my skills and abilities, excellent results have been achieved multiple times. I work to ensure that the design not only looks aesthetically pleasing but also meets the needs of users. My goal is to help businesses succeed through optimized and thoughtful solutions.
I suggest we discuss the project details to assess the scope of work and cost. Behance
Dribbble
Budget: 1000 USD Deadline: 3 days
Good day, I am ready to fulfill your request. Could you provide more information? Message me privately, I work in Figma.
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.