Budget: 300 UAH Deadline: 3 days
Здравствуйте. Буду рад сотрудничеству.
Розмiр 1,20 висота
1,50 ширина
3,00 довжина
Має бути викладка товару. Фото додаю.
Напишіть вартість і термін виконання роботи.
Budget: 300 UAH Deadline: 3 days
Здравствуйте. Буду рад сотрудничеству.
Budget: 200 UAH Deadline: 2 days
Готов взяться за проект. Есть опыт подобных заказов. Подробнее смотрите в портфолио. Срок выполнения день, максимум два.
Budget: 400 UAH Deadline: 3 days
Доброго дня.
Готовий виконати дану роботу.
Портфоліо Behance
Budget: 700 UAH Deadline: 2 days
Доброго дня.
Готова виконати Ваше завдання.
- візуалізація 3Ds Max + Vray, постоборобка Photoshop
Пишіть, буду рада співпрацювати.
Budget: 300 UAH Deadline: 3 days
Выполню.Есть опыт.
Budget: 1000 UAH Deadline: 5 days
Здравствуйте. Выполню эту работу в программе ArchiCAD + сделаю рендеры в 3DsMAX за всё возьму 1000грн. Вот пример качества https://yadi.sk/i/lLQk8W4_ngDqA и вот https://yadi.sk/i/05GBdzXHnxoKr
Мой емайл [email protected]
Мой skype aleksiy4598
Мой тел +380505830974
Budget: 750 UAH Deadline: 3 days
Зроблю швидко та якісно, звертайтесь. Приклади робіт: Freelancehunt
Budget: 50 USD Deadline: 2 days
Огромный опыт в 3D моделировании. Сделаю качественно и в срок. Готов обсудить детали. [email protected]
Budget: 200 UAH Deadline: 1 day
Без предоплаты. Готов сделать ваш заказ. Примеры вышлю на почту. Всегда на связи. Скайп: turuta51
Budget: 50 USD Deadline: 3 days
Работаю в Sketchup. Могу сделать рендер в keyshot или просто скинуть исходники. Мои работы http://portfon.tumblr.com/
Budget: 100 USD Deadline: 3 days
Предлагаю свои услуги , работаю в 3ds max
Мой сайт: www.vardan-vasilyan.ru/
Budget: 800 UAH Deadline: 2 days
Створю.
Budget: 200 UAH Deadline: 1 day
подробнее пожалуйста
Dear designers and creators of functional wooden furniture, I present to you a mini-project. 1. General Information Subject: Development of detailed drawings for the manufacture of two single beds by custom order with bedside tables. Number of products to be manufactured: 2 (two). 2. References Use the provided photographs (files 1.png, 2.jpeg, 3.jpeg) as visual and conceptual basis. Design: minimalism, massive elements, clean lines, emphasis on the natural texture of wood. 3. Technical Specifications and Dimensions 3.1. Bed and Mattress: - Mattress size: 1000 x 2000 mm. - Mattress height: 160 mm. - Sleeping place height: Designed considering the height of the bedside tables (500 mm). - Base for the mattress: Orthopedic frame with beech slats. The frame construction (rails) should include reliable internal supports for the installation of the slatted base. 3.2. Bedside Tables (freestanding): - Dimensions: Width — 460 mm, Depth — 500 mm, Height — 500 mm (proportional to the height of the bed). - Configuration: Two rows of pull-out drawers. The tables are independent elements and are placed in front of the side panels of the headboard. 3.3. Headboard: - Height: 1400 mm. - Total width: Calculated (Width of the bed + 2 widths of the tables at 460 mm + technological gaps). Approximately: ~1920-1950 mm. - Installation: The headboard is attached exclusively to the bed frame and is an integral part of it. Mounting to the wall is strictly prohibited. - Structure (4 components): - Upper part: Wide horizontal panel across the entire width of the structure. - Two side parts: Vertical panels located behind the bedside tables. Central lower part: A panel located directly behind the mattress and adjacent to the bed frame. 4. Materials and Hardware 4.1. Materials: 100% solid wood. All parts are made from solid wood: visible bodies, facades, headboards, as well as internal boxes of all drawers. Replacements (MDF, particle board) are not used. Finish: Matte transparent varnish. 4.2. Hardware: - For all drawers of the bed and tables, use hidden mounting guides (e.g., Blum Movento, Hettich AvanTech/Actro or analogs). - Opening mechanism: "Push-to-open". No external face hardware (handles) is provided. - Fastening hardware must be hidden where possible and ensure maximum rigidity of the massive structure. 5. Structural Requirements (Assembly/Disassembly) - The product must be designed based on the principle of a modular constructor. - Fasteners (bed connectors, mini-fixes, confirmats, etc.) must ensure easy and intuitive assembly on-site, as well as the possibility of repeated disassembly without loss of rigidity and damage to the wood. 6. Requirements for the Designer/Constructor's Work Result The contractor must provide: - 3D model / Visualization of the developed structure - Complete set of working drawings (front, top, side views with all dimensions). - Assembly diagram of the nodes (especially the connection of the 4 parts of the headboard with the bed). - Specification (detailing) of materials indicating the dimensions of each solid wood part. - Specification of hardware (exact list and quantity of guides and fastening elements). - I also expect questions from you regarding the project regarding the possibility of making up to 4 revisions from my side. Additionally, as a test task, which will also be paid, it will be necessary to design a hexagon shelf. Shelf size Width 350 millimeters Height 400 millimeters. Depth — 130 mm Material: wood (Ash and Beech) Thank you for considering this Mini Project Offer.
The goal is to develop the first model of our own series of collectible 3D-printed toy cars in the "kit card" format (car + separate sprue frame with wheels, like in plastic model kits). The series is being created for gift merchandise.
There is a ready-made plate (the base of the keychain) and a logo that needs to be applied to this plate so that the letters are raised and clear when printed with a 0.4 mm nozzle.
We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases