Budget: 5000 UAH Deadline: 5 days
Ready to do it. I work in Blender.
Example of work: Behance
If you have any questions, write.
I need a short video, 8-10 seconds.
The effect of the product and active components on the skin. Something like this (I am attaching a video)
The video starts with the preparation of the mask, then the application of the mask - this has been filmed and will be edited, then there will be graphics:
I need the structure of the skin, and the penetration of active substances from the mask into the skin and their effect:
there will be three groups of active substances:
They will reach the lower edge of the first purple layer
To the upper third of the gray fibers
In the first purple layer in the form of stars
Please write the cost of the work, examples of work, and deadlines right away.
Budget: 5000 UAH Deadline: 5 days
Ready to do it. I work in Blender.
Example of work: Behance
If you have any questions, write.
Budget: 5000 UAH Deadline: 5 days
Hello!
🎬Over 4 years of experience in 3D. I work in Blender
✂️Fast and quality work, attention to detail, taking into account all revisions for the perfect result.
📩Always in touch, open to your ideas and wishes. Ready for long-term cooperation.
🎯I will create a project that will fully satisfy you.
📂You can view my works in the profile.
Budget: 4000 UAH Deadline: 1 day
Good day!
I can do this with the help of AI, beautiful shots will come out, it will take 1 day.
I will provide a portfolio in personal messages, I would love to work with you!
Budget: 1800 UAH Deadline: 3 days
Good day!
I am very interested in your vacancy. I have experience in creating short videos for cosmetic and medical projects, so I am confident that I can successfully complete your task. I am skilled in working with infographics, animation, and editing to make the video look modern, clear, and appealing to the viewer.
I have reviewed your technical assignment:
- I am ready to edit the beginning with the preparation and application of the mask,
- Next, I will create the graphic part with the structure of the skin and the penetration of three groups of active components (CO2 bubbles, peptides, phyto placenta/vitamins) according to your description,
- I will add animation and effects that will highlight the impact of each group of substances.
Cost of work:
1800 UAH
Deadline:
2-3 days after agreeing on the script and receiving all materials.
Examples of work
I can send in private messages.
I would be happy to collaborate and am ready to discuss the details to create a high-quality and effective video for you!
Budget: 4000 UAH Deadline: 7 days
Good day, Valeria!
I am a 3D artist, working in Blender.
Portfolio: Behance
Google Drive
I suggest we discuss the project in more detail!
Write to me! I will be happy to help you with the implementation of your project!
Budget: 1111 UAH Deadline: 1 day
Good day.
I will complete the work quickly and efficiently.
Extensive practical experience.
My portfolio https://3ddomkiev.wixsite.com/website-2/5
https://3ddomkiev.wixsite.com/website-2/package-design
https://3ddomkiev.wixsite.com/website-2
Budget: 4000 UAH Deadline: 8 days
Hello!
I can create such a 3D video in Cinema4D with MP4 format as output.
How we will work:
1. I will create a skin layout, like in the first example - you approve
2. I will make a test video in low quality to see if all elements move as you need - you approve
3. I will create a full-color video for you
I can send you examples of my videos privately.
Budget: 2800 UAH Deadline: 7 days
Hello! I am ready to collaborate and create a 3D animation according to your wishes. I have experience in similar projects. Let's discuss the details!
Budget: 8500 UAH Deadline: 8 days
Hello
I am interested in your project
Please write to me privately for discussion
Budget: 6000 UAH Deadline: 5 days
Good day! I am ready to discuss the details and fulfill your tasks and needs. I have been working in Blender for 2 years, and I work on various freelance platforms. For details, please contact me directly on the website or in a messenger that is convenient for you. Here is my portfolio: https://www.artstation.com/diko_illya/albums/10453309
Budget: 4000 UAH Deadline: 2 days
Good day!
In the example you showed, it's not quite 3D)
If you need to create an animation of that level, the cost is 4000 UAH.
The timeline is 2 days.
Write to me, I will be happy to help!)
Budget: 7000 UAH Deadline: 5 days
Good day! I will gladly take it on! I constantly work in advertising, plus motion graphics. I have medical-themed work in my portfolio. I look forward to collaborating!
Budget: 8000 UAH Deadline: 5 days
https://www.youtube.com/playlist?list=PLc1lquTLJxnvfHs90CNUO_NKde3a39NAe - from $500 if starting from scratch..
https://www.youtube.com/watch?v=t9AlnDRioE8&list=PLc1lquTLJxnsYWohu1OnHcZ4qvqN2DPyV - from $200 if using a neural network.
Budget: 12500 UAH Deadline: 10 days
My portfolio Behance
Ready to discuss the details...
Доброго дня. Скажіть будь-ласка, для чого цей коментарій? Яка ціль? Що хочете ним показати?
Я написала 3D-5D, бо напевно не дуже розумію в цьому напрямку, та чекаю, щоб мені досвідчений спеціаліст допоміг. Чи клієнт повинен знати всю термінологію?
Зрозуміла) Я не дуже розбираюсь) просто надала приклад, який сподобався
Good day. There is a task for creating a 3D space. More precisely, its interior part. The task description is in the file.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanic: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a defined project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not invent a new character. But professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are building not just a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The needed feeling: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they could potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 views: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It should logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator logo designer casual designer generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please specify immediately: cost of work deadline examples of similar work experience in the game industry
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.