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Type: 2D pixel art, platformer
Role: Unity developer (gameplay, UI, artist, programming)
Platform: WEB GL (available to play in the browser)

Shaggy Space — a 2D platformer created in 10 days as part of a game jam.
In the story, the main character sets out to rescue his dog, kidnapped by aliens. The player controls a character with a jetpack, fights aliens, and uses "whirlwinds" to move along walls and ceilings.

The project is executed in a pixel art style with a limited palette (4 colors).
During development, I implemented:

* flight and jump physics with the jetpack;
* interaction with objects (enemies, triggers);
* a simple combat system;
* adaptation for WebGL and keyboard controls;
* effects and animations through Unity Animator.

** Graphics were created in Photoshop using a graphics tablet.
** The musical accompaniment was composed on the BeepBox website.

This is one of my first projects and my first release on itch.io, created under the constraints of the jam.
Work details
Added 14 October 2025
95 views
Freelancer
Alexandr Grebyonkin
Kazakhstan Taraz
No reviews

Available for hire Available for hire
On the service 8 months 13 days