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The client ordered a clone of the newly released PC game Zoonomaly, aiming to bring it to Android within one month, before an official mobile version existed.

My responsibilities included:

Creating a large, detailed outdoor location with heavy vegetation, fully optimized for low-end mobile devices.

Implementing first-person player movement and control systems.

Finding free 3D models, optimizing them for mobile, and creating necessary animations.

Developing AI behavior for monsters.

Designing and implementing environmental puzzles.

Building level design based on the original game's structure.

Producing three variations of the main map (visual reskins).

Integrating analytics and monetization SDKs: Appsflyer, Applovin Max, and AppMetrica.

I personally published the game on Google Play Store and handled live support: bug fixes, content updates, and improvements based on player analytics and client feedback.

The game reached over 1 million downloads on Google Play, became very popular in Central Asia, and was featured in livestreams by major Thai influencers.
It was eventually removed from the store due to copyright issues.
Work details
Budget 6000 USD
Added 28 April 2025
134 views
Freelancer
Mariia S.
Ukraine Kyiv
No reviews

Available for hire Available for hire
On the service 1 year