Budget: 100 EUR Deadline: 3 days
Hello!
I have experience in this field.
I am ready to take on the project.
Good day,
I am looking for a 3D designer who can create a 3D model of a window cleaning robot. I am attaching photos of the robot, as well as examples of other products that I liked and the result I would like to see. The robot model will be used on a website with backgrounds of different colors.
Budget: 100 EUR Deadline: 3 days
Hello!
I have experience in this field.
I am ready to take on the project.
Budget: 150 EUR Deadline: 5 days
Good day, I am interested in working with you. I have experience in creating various 3D models and can complete your task quickly and efficiently. I suggest we discuss the details.
Portfolio: https://www.artstation.com/finetiks
There are also more works in the profile on this site.
Budget: 80 EUR Deadline: 2 days
Good day, I will be happy to complete your order, examples of my work are in the profile. Feel free to reach out!
Budget: 400 EUR Deadline: 12 days
Hello. I am interested in what you are not satisfied with in the current model, and what you would like to see in the new one? I am also curious about what materials you provide for the work (photos, drawings). Write to me, and we will discuss the details.
Budget: 100 EUR Deadline: 2 days
Hello, I am ready to take on the work today, I have a lot of experience, I will do everything efficiently and quickly.
I suggest you take a look at my portfolio for confirmation: Freelancehunt
Write to me!
Budget: 45 EUR Deadline: 2 days
Good afternoon, I am happy to help you with the implementation of the project, I will make the window cleaner exactly as you would like to see it. Examples of my work can be found in my profile Freelancehunt
Also, if needed, I can send additional examples of my work in messages.
I look forward to collaborating.
Budget: 120 EUR Deadline: 5 days
It's an interesting project, I would gladly take it on.
In my portfolio, there are works where I came up with the design.
If you're interested, I suggest we discuss all the details of the collaboration.
And I already have one idea for your project)
Budget: 75 EUR Deadline: 3 days
Good day! I will create a model and renders for it, taking your edits into account) You can check out my portfolio on the website)
Budget: 200 EUR Deadline: 3 days
Good afternoon, I am currently engaged in modeling and visualization projects for the advertising industry. I would like to request a detailed discussion of the project to facilitate the most efficient implementation possible.
ru
Здравствуйте, занимаюсь моделированием и визуализациями для рекламы.
Приглашаю к детальному обсуждению проекта для лучшей реализации.
Portfolio: Behance
Budget: 55 EUR Deadline: 3 days
Hello! I am a professional 3D visualizer, ready to take on your work 😊 Please take a look at my portfolio) I would be grateful for your trust!
Budget: 250 EUR Deadline: 14 days
Hello. Can I help, have you decided on the concept?
Portfolio
https://ii3dizaynerii.artstation.com/ Behance
Freelancehunt
Budget: 20 EUR Deadline: 1 day
Good day
I will do it quickly and easily, I have done something similar before but with a marker (the last completed order in my profile)
You can see my work in my profile
The deadlines will depend on what format you need it in; if it's in 3D model format, it will take about 3 - 4 hours
If it's in video format, it will depend on how many render frames there will be
If it's in image format, it depends on how long the program takes to render
The price is the same everywhere
Budget: 300 EUR Deadline: 7 days
Hello, if you have all the necessary diagrams available, then the modeling will be quick. I can also create photorealistic renders of the robot for the website later, feel free to reach out)
Budget: 20 EUR Deadline: 6 days
Hello! I am ready to take on the job and create a 3D model of a window-cleaning robot! Let's discuss the details and an acceptable price!
Budget: 70 EUR Deadline: 1 day
Good afternoon, I am ready to take on the creation of a 3D model of a window cleaning robot, ensuring realism and compliance with your references. I will complete the work within the specified deadlines and provide all necessary formats for use on the website. I guarantee high quality of the model, adapted to backgrounds of different colors.
Budget: 50 EUR Deadline: 5 days
Hello! I can create a robot by modeling it from a photo.
Examples of work Freelancehunt
Budget: 50 EUR Deadline: 7 days
Greetings! We create 3D models and photorealistic renders. We are ready to take on your project. We can also help with video for advertising the robot cleaner.
Examples of our work in my profile Freelancehunt
https://www.youtube.com/watch?v=K8L5dx-w_3o
More details on pricing and timelines after discussing the project.
Budget: 20 EUR Deadline: 3 days
Good day. I have experience in 3D Max and Blender 3D. I am ready to take on your task.
Budget: 280 EUR Deadline: 5 days
Hi Donatas!
Will render your robot in high-end quality according to examples.
Here is some recent works:
Behance
Behance
If you don't need some inside view or exploded images.
It will be $200 per first render + $80 per each additional angle.
Modeling included, but if you need file with model, it will be $200.
*btw, yes, it will be on transparent background
Best regards Victor!
Budget: 100 EUR Deadline: 3 days
Hello.
I will complete the work quickly and efficiently.
I have extensive practical experience.
I specialize in 3D modeling, 3D visualization, 3D video animation, project presentations, interior and exterior design, and video editing. My portfolio is https://3ddomkiev.wixsite.com/website-2
Budget: 400 EUR Deadline: 10 days
Hello. I am ready to complete your task/ Write to discuss all the details.
Budget: 30 EUR Deadline: 2 days
Good day, I am ready to complete your project. Quickly and efficiently. My portfolio is on my page.
I want to create a project with Ukrainian cities Kyiv and Dnipro that includes homes, businesses, a donation menu, cases, etc.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanics: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a developed project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not come up with a new character. Instead, professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are not just building a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The feeling needed: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they can potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 angles: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It is necessary to logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator a logo artist a casual designer a generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please immediately indicate: work cost completion time examples of similar work experience in the game industry
A person is needed who can work with 3D animation. Task: recreate a 3D image on a face of a similar nature and then overlay this on "Before" and "After," as a result of transformation after the procedure. Important: to do it manually (NOT AI), own idea and interpretation.
1. General GoalCreate a dynamic interface element based on the provided template, consisting of three angles of a cup (Front cup, Back view, Side view). When clicking on any print option, the image must change simultaneously and synchronously on all three cups considering the angle, volume, light, and shadows for each position. 2. Output File Requirements (For Designer / PSD Template)The basic layout must be prepared in PSD format. To automate and facilitate print replacements, the structure should be based on linked smart objects (Linked / Duplicated Smart Objects).Main requirement for PSD architecture: The layout must have one master smart object with the print layout. The designer duplicates it for three angles, but applies individual transformations to each duplicate: For the front cup: Print deformation at the center (Transform -> Warp or Cylinder). For the back view: Texture shift (showing the reverse side of the layout) + cylinder deformation. For the side view (near the handle): Texture shift to the edge + stronger perspective compression closer to the handle.Layer structure for each of the 3 angles: Group "Shadows & Highlights" (Top layer of the angle): Individual for each angle. Highlights: Layer with glossy reflections. Mode: Screen or Linear Dodge. Shadows: Layer with a gradient that defines the cylindrical volume. Mode: Multiply. Layer "YOUR PRINT" (Duplicated Smart Object): Has individual deformation and shift settings for the specific angle. Layer "Cup Base" (Base of the cup): Body, handle, and inner part at their angle. Layer "Global Shadow": Shadow on the surface under each cup.Note for the designer: When saving a new design inside the master smart object, the print must automatically and correctly update on all three angles of the cup in PSD. 4. Behavior Logic and Animation
Quality visualization of an apartment is needed, 3d max, corona render, according to the technical specifications, with an area of 170 m2, in a modern style, deadline - 1 month, cost 6$/m2.