3D Designer to Develop Models for Video Games
You need to understand the number of polygons for the game and develop the corresponding textures for the model in Unity ( base map, bump, diffuse)
Applications 3
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135 I'm making models for Unity, with animations. The appearance of the game model will be as close as possible to the high polygonal.
Since the task is not fully determined, the price and deadlines are contractual.
thank you.
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116 Good day . I can do your job. Portfolio in the profile.
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1555 30 0 Anna Good Morning!
A very interesting project ready to work with you.
Topology is done in accordance with the TZ with the necessary number of polygons.
Texturing in the sabstans of the peak pbr.
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516 10 1 1 Good day I had experience working with the puzzles for games, ready to discuss details, as well as I know how to make rig and animations
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1483 14 0 Hi, I worked in a gaming studio, I know all the nuances when creating gaming models. I would be happy to cooperate.
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844 18 0 Hello to you. I do with the required number of polygons by adapting to the game. You just clarify this computer game or mobile.
I think normal map texture is also needed. You did not indicate them.
I can also do animations.
Examples of my work you can see hereGoogle Drive
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1030 12 0 1 Hello, this work is interesting.
Examples of workGoogle Drive
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