System of professions for RPG games. The Patterns)
There is a profession (War) and a parental profession (Man warrior), a profession (Mag) and a parental profession (Elf). Let us allow:
"Man" has 20% health and 15% attack, he has raised his level and can choose a profession, he has chosen "War" his health increases by 40% and the attack is 20%, he has increased the level, he has chosen the profession of "Hunger" his health falls to 30%. Attack is 15%. I will provide all the professions and their characteristics! The characteristics of the player must be displayed and with the choice of a new profession to change.
Work results
Client's review of cooperation with freelancer
System of professions for RPG games. The Patterns)The task was done quickly. There was no problem, the code explained everything. I recommend cooperation!
Freelancer's review of cooperation with Artem Issayev
System of professions for RPG games. The Patterns)Great customer, I recommend
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958 20 0 It looks interesting and experience in RPG/MMORPG I have enough :) Like with C# and the rest.
Ready to take for the specified value/term, if the final complexity +- meets the description.
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193 4 0 How easy I understand the task, I can do it quickly enough.
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6538 139 1 2 I will accomplish your task with great desire.
I can notify you of the work process.
I look forward to your positive answer.
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1546 88 11 6 Hello, ready to do the job. There is a lot of experience doing such work.
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258 1 0 I am working on C#.
Ready to make a profession.
Contact us to discuss.
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Постановка задачи слегка странная: у вас есть просто концепт системы и необходимо ее продумать и реализовать, или есть полное тех задание и лишь необходимо реализовать в коде согласно уже используемого паттерна (-ов)? Учитывая, что это рпг, странно видеть отсутсвие БД - куда прописываются статы? Задание выглядит легким, но было бы неплохо увидеть некоторые уточнения...
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