Good afternoon.
For the texture artist, this job can be simple and quick.
Part of the work is done and needs optimization.
IT IS NECESSARY TO MAKE A SEAMLESS MAP SO THAT THE TEXTURE CAN BE VIEWED FROM ALL SIDES WITHOUT ARTIFACTS.
It is necessary to recreate (or optimize the existing) seamless
UVW unwrap map on the existing 3D part of the pizza oven model.
Will be provided:
1. 3D file of the part. (if necessary, a new accurate shape can be created or further prepared for your needs.
2. Ready-made textures from other projections (this will simplify the work).
Important and necessary:
3. That there are no artifacts and that the stones and mosaic are evenly distributed across the entire part. (as in the photo)
And it is important that everything is precise at the joints.
4. That the textures are exactly the same as in the provided projections.
5. Redraw 2 textures (Mosaic and Stone) from the already existing textures.
What is needed in the end:
6. Final texture format in 4K.
7. obj, fbx + texture pack (diffuse, normal, + specular).
8. Also, the original files from Blender and Substance, or Photoshop may be required.
Photo examples and 3D files and texture files will be provided.
I am waiting for your response regarding the feasibility of implementation, timelines, and budget for this task.
Best regards!