Game Designer
Part 2 .2.1 The Game Target Preparation Date: 20.01; Description and finalization of the game target concept in the documentation, as well as adding it to a general or separate short gameplay scheme;
2.2 The Game Target Description Preparation Date: 24.01; Detailed description of the game target mechanisms that will be included in the prototype with which the developer and the tester can work;
2.2 The Learning integration Preparation date: 26.01-28.01; Learning integration and other necessary crypto elements in the game.2.2 The BalanceCost: Preparation date: 30.01; Creating a number balance and effects for all mechanics.Effects affecting players, prices, value, etc.;2.3. Balance corrections Preparation date: 31.01; [depends on when it will be possible to test it] Testing and balance directions for the problems discovered after the test;More
UI/UX window design, their transitions, the location of the buttons, etc.This can be done by both the UI/UX designer and the D.D. will develop wireframes, and the artist will paint elements without processing windows from the UX side; Content table.Table with the quantity and description of all the content required for the game.(except UI, this content should be done by UI/UX wireframes) Description of all 2d assets, effects, animations that are needed to implement the game, in a conditioned scale with division by category.Points without assessment, as it is not clear to whom the role of the executive belongs.
Applications 1
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360 1 1 Здравствуйте, готов попытаться взять ваш проект с танчиками, пишите, я расскажу как я это вижу, и какие у меня возможности при моем опыте.
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306 1 0 There is experience in the development of games, including game design. I am very familiar with the topic of NFT. A writer’s experience is approximately 3 years.
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Це персональний проект для виконавця, який працював над частиною 1.1? Чи ви шукаєте гейм-дизайнера на заміну?
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шукаэмо на заміну
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