Budget: 500 UAH Deadline: 1 day
Добрый день прошу рассмотреть мою кандидатуру
Тг sanyakarpenko
Duties:
Salary: 200-500$/month
Core requirements:
Would be a plus:
Ninject, Dapper, .Net Core
Budget: 500 UAH Deadline: 1 day
Добрый день прошу рассмотреть мою кандидатуру
Тг sanyakarpenko
Budget: 8000 UAH Deadline: 30 days
Hello, I have experience with
.Net 4.5
ASP MVC/Web API, LINQ
Entity Framework, but prefer to use Dapper (it works much faster)
Git
css, html, boostrap
Vue.js
I will be glad to cooperation with you. With Best Regards
Budget: 500 UAH Deadline: 1 day
Hello,
Experience C #, Oracle, MsSQL, ASP.NET MVC, WebAPI, EnitityFramework
ready for cooperation
Budget: 123 UAH Deadline: 1 day
Здравствуйте.
Прошу рассмотреть мою кандидатуру.
Нужные знания имеются.
Буду рад сотрудничать.
С уважением Роман!
Добрый день.
Я имею знания по всем пунктам кроме: Angular 1.6.x or Vue.js.
Насколько важны по данной вакансии знания по
Front-End (css, html, boostrap)
Angular 1.6.x or Vue.js.
Диапазон оплаты 200-500$/месяц как будет определяться итоговый уровень?
Development of a cross-platform desktop application for managing personal tasks and projects (Task Manager). It is necessary to write the program itself and the diploma report. The deadline is August 3rd.
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.
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