Budget: 3000 UAH Deadline: 1 day
Good evening, I can do it photorealistically. Please write and tell me the details.
Budget: 3000 UAH Deadline: 1 day
Good evening, I can do it photorealistically. Please write and tell me the details.
Budget: 3000 UAH Deadline: 3 days
Good day, Elizabeth.
I am interested in your project. I have been visualizing products in Blender for over 3 years. I will do everything quickly and efficiently.
Examples of my work: Behance
I would be happy to help.
Alexander
Budget: 3000 UAH Deadline: 2 days
Good day! I am interested in your project and would like to complete it. I work in Blender, Cinema 4D, 3ds Max and have experience. If the offer is still valid, please write to me privately. I would be happy to do this job!
Budget: 2900 UAH Deadline: 2 days
Good evening
I am implementing your model
Examples of my work are in my profile
Write to me
Budget: 3000 UAH Deadline: 1 day
Good day, I can complete your order. Please add a description or a photo of what you need to be done. Or send it in private messages. The deadline and cost are conditional due to a misunderstanding of the details of the work.
Budget: 3000 UAH Deadline: 5 days
Good day, Yelyzaveta!
I work in Blender.
Portfolio: Google Drive
I suggest we discuss the project in more detail!
Write to me! I will be happy to help you with the implementation of your project!
Budget: 3000 UAH Deadline: 7 days
Good day, contact me, I will create a 3D model for you with attention to detail.
Budget: 3000 UAH Deadline: 5 days
Good evening! I am ready to complete the project quickly and efficiently. You can view some of my work in my portfolio at https://www.artstation.com/alekseygod or in my profile. I set the deadline with a buffer since the complexity of the task is unclear.
Budget: 3000 UAH Deadline: 1 day
Hello, I am Volodymyr! I specialize in 3D visualization and animation.
I am ready to help you make this project outstanding!
If you are looking for quality work and excellent results, feel free to contact me.
To familiarize yourself with my work, you can view my portfolio at the following links:
Freelancehunt
Google Drive
Do not hesitate to contact me, and together we will create something exceptional!
Budget: 3000 UAH Deadline: 1 day
Hello, I am interested in your project and ready to start working on your order. You can view examples of my work in my profile, as well as in private messages.
Budget: 3000 UAH Deadline: 3 days
Hello! I can complete your order.
Examples of work Google Drive
Budget: 3000 UAH Deadline: 3 days
Hello, I will complete your project on time. It will take 3 days, with the creation of animations. Please provide more information.
Budget: 3000 UAH Deadline: 3 days
Good day, I am interested in your project, ready to visualize and animate the gaming machine qualitatively and in a short time, let's discuss the details.
Budget: 3000 UAH Deadline: 3 days
Good afternoon.
I am interested in your project. Unfortunately, discussing the details is only possible at your initiative))
Budget: 3000 UAH Deadline: 4 days
Hello.
I will do the work quickly and efficiently.
I have extensive practical experience.
I work on architectural and construction projects, developing concepts of varying complexity, 3D modeling, 3D visualization, 3D video animation, project presentations, interior and exterior design, video editing, as well as product design, developing furniture prototypes (the developed and produced prototypes were taken to the International Furniture Fair in Canada, and later went into mass production), industrial design for mass production (the developed street lamp was installed in large quantities in different cities in various countries), and product listing. Excellent knowledge of ergonomics and regulatory frameworks in the field of construction design. Extensive practical experience. A creative approach to work. I work in the programs 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021, Archicad 24. My portfolio https://3ddomkiev.wixsite.com/website-2
Budget: 3000 UAH Deadline: 5 days
Good day!
Write to me, I will be happy to discuss everything.
I create 3D for game development/Web/advertising.
Budget: 2900 UAH Deadline: 3 days
Hello. I am ready to complete this work in a short time, approximately 3 days. I need references from you, a description of the movements of the machine. Freelancehunt
Here is my portfolio, you can take a look at my works.
Budget: 3333 UAH Deadline: 7 days
Hello!
For many years, I have been creating graphics for movies and series, music videos, and various interesting international projects. My work includes both VFX and 3D, modeling, from 3D animation to stylized 2D animation. If you need my help, feel free to reach out! To calculate the budget and timelines, I need a bit more detail.
👉Portfolio: Google Drive
Freelancehunt
Budget: 3000 UAH Deadline: 3 days
Good day, I have extensive experience in creating 3D models and visualization.
I am ready to discuss the details!
I will be happy to collaborate!
показуйте що треба зробити.
fyi: модель створює моделер, анімують аніматори (або все це робить 3D generalist)
Good day. There is a task for creating a 3D space. More precisely, its interior part. The task description is in the file.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanic: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a defined project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not invent a new character. But professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are building not just a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The needed feeling: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they could potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 views: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It should logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator logo designer casual designer generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please specify immediately: cost of work deadline examples of similar work experience in the game industry
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.