Budget: 1200 UAH Deadline: 2 days
Добрый день. Готов к сотрудничеству. Опыт работы UX UI Desigber 7 лет. В профиле есть несколько отзывов по скринам в сторы. Могу выполнить 1 тестовый экран.
Нужно сделать скрины для стора мобильного приложения.
Приложение - анализатор инстаграм. ТЗ на скрины в личной переписке. Покажите, пожалуйста, примеры аналогичных работ, когда будете делать ставку на проект.
Budget: 1200 UAH Deadline: 2 days
Добрый день. Готов к сотрудничеству. Опыт работы UX UI Desigber 7 лет. В профиле есть несколько отзывов по скринам в сторы. Могу выполнить 1 тестовый экран.
Budget: 1234 UAH Deadline: 1 day
Добрый день
Портфолио Behance - там есть скрины
Так же могу прислать дополнительно примеры
К работе приступлю прямо сейчас,
Первый этап работы: обсуждение проекта
Budget: 400 UAH Deadline: 2 days
Инна добрый день!
Пример моей работы:
https://play.google.com/store/apps/details?id=com.handy.coinflow
Так же в разработке приложение, для которого готовила скрины,учитывала пожелания клиента:
https://dropmefiles.com/JzPs6 ( сделала примерно как будут смотреться готовые скрины )
Мое портфолио: Freelancehunt
Буду рада сотрудничеству!
Budget: 400 UAH Deadline: 3 days
Здравствуйте, Инна!
Нарисую красивые промо для маркета, обращайтесь! Опыт есть.
Примеры скину в личку!
Работаю в программе Sketch
Опыт в проектировании UX/UI 3+ года
Budget: 200 UAH Deadline: 1 day
Здравствуйте Инна
Заинтересовал Ваш проект
Готов более подробно обсудить все детали.
Всегда на связи!
С Уважением.
There is a travel app that sells tours. It is required to develop a new feature for booking transfers from the airport to the hotel. You need to analyze the current situation, prepare a user story, and visualize it. The output will be interface mockups. Describe your experience and what tools you use in your work.
Make localization of already prepared screenshots for: Spanish, Portuguese, French, German, Italian, Polish, Ukrainian, Russian, and English (US) / Global English.
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.