UE 5 sending data to the server.
You need to create a simple project in Unreal Engine 5 (Third-person). The map, models, etc. do not matter. You can use the starter pack.
The task is to implement the logic for sending packets to the server using the UDP protocol. Specifically, you need to send data about the user's movement across the map to the server.
The packet you will need to send has a structure, and you will receive a .proto file describing the packet structure. You need to send the proto (Protocol Buffers) file to the server.
So, in general, the task consists of collecting data about movement (what exactly needs to be collected will be described in the .proto file that we will send you), serializing it into an object, and sending it to the server via UDP.
You do not need to implement the server, only the client part.
Important - you need to send it as a byte array, not JSON.
Client's review of cooperation with freelancer
UE 5 sending data to the server.Quick execution and a responsible approach, I also note that Arsen answered questions that were not part of the assignment. Excellent performer.
Freelancer's review of cooperation with Igor Tyshchenko
UE 5 sending data to the server.Wonderful client! Always in touch, I recommend.
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