Budget: 1000 UAH Deadline: 3 days
Ready to cooperate. Working experience more than 5 years. Details will be discussed. turn to
Ivan Avramenko
Winning proposal- Projects 83
- Rating -
- Rating 274
Budget: 600 UAH Deadline: 2 days
Good day !
Ready to start work!!! and :)
In the polygraphy over 15 years.
Payment of WebMoney, QIWI, Private 24.
Portfolio
HTTP://www.galo.kiev.ua/37-katalogi.html
Email to:[email protected]
Screenshots: GALO-2000
Viber: +380679974321
Telephone number: +380981053761
Budget: 1000 UAH Deadline: 2 days
Good day ! I can carry out your project quality and quickly, taking into account all requirements. I work until the positive result, until the completion of the project all the time on contact. Not a studio.
We will be happy for mutually beneficial cooperation!
(a) the number of applications provided for in this Regulation;
Portfolio: Freelancehunt
Email: [email protected], (063) 68-47-602 (viber)
Budget: 500 UAH Deadline: 3 days
Good day .
Examples in the portfolio.
We make a point point like a portfolio.
by Gleb Ahafonov
Viber / Telegram : +380713670607
Part of work:
Behance Good Morning.
Skype: Gleb Ahafonov
- Projects 3
- Rating -
- Rating 146
Budget: 400 UAH Deadline: 5 days
Good night Andrei!
We are pleased to create a technical catalogue for you.
My portfolio is Behance
For email to [email protected]
Budget: 456 UAH Deadline: 2 days
Hello to you.
Ready to fulfill your order.
Your text and translation.
Budget: 1500 UAH Deadline: 2 days
Good day .
Ready to do.
I have been working in design for more than 20 years.
Portfolio in the profile Freelancehunt
or on my website www.fesenko.com.ua
tel/viber/telegram(@VFdesign): +38 050 928 69 18
by: karmakillersl
Email: [email protected]
www.fesenko.com.ua
- Projects 3
- Rating 5.0
- Rating 364
Budget: 1000 UAH Deadline: 3 days
Good day !
I will be pleased to collaborate, experience in polygraphy over 12 years, including a series of technical catalogues in different languages.
Portfolio Freelancehunt
Skype by Svetlana_emelyanova_888
Email: [email protected]
Budget: 800 UAH Deadline: 2 days
Andrei good day.
Interested in your project. Ready to begin implementation. Quality is guaranteed!
Experience as a designer over 7 years. Great experience in catalogue.
Please contact us, we will discuss the details and the final cost of the work.
I will be happy to cooperate!
Budget: 800 UAH Deadline: 2 days
Hello, I was interested in your project.
Ready to discuss the details and begin the work.
Portfolio - Behance
I will be glad to cooperate with you.
Budget: 800 UAH Deadline: 2 days
Hello to you! I offer you my professional design service. I can start your project immediately after approval of all the details.
Any questions and consultations in a personal letter.
by @margo_lecter
There is access to paid goods.
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The portfolio:
www://retuieva.portfolio.tilda.ws/
Budget: 600 UAH Deadline: 2 days
Andrei Good Morning!
View the files you attached.
Create a technical catalogue based on an example.
I will do it in 2 days. The cost is 600 UAH.
I will be happy to discuss all the details with you and take on your project.
I look forward to your answer!
Budget: 2080 UAH Deadline: 3 days
Good day Andrei!
I invite to cooperate! Experience in design and marketing - 20 years.
Do you have 3-4 pages or 3-4 pages?
The calculation is based on the value of 260 UAH. The page.
Portfolio of igormyasnikov.wix.com/portfolio
by: i_myasnikov
+38 095 943 74 41
Proposals are currently absent
Proposals concealed
Current freelance projects in the category Interface Design (UI/UX)
We are looking for a 2D artist with experience in iGaming to create visuals and animation prototypes for a new slot game. We work with a clear brief and references.Scope of work: Graphics & UI: Thematic symbols, main background (Desktop/Mobile), basic interface (buttons, win windows). Animation: Proper layer slicing and creation of rough movement prototypes (idle, wins, Scatter/Wild) in Spine 2D, After Effects, or in the form of storyboards. To respond: Please add a link to your portfolio with slots, specify the software for animation, as well as your estimated price and deadlines.
Make technical cards for rolls, so that everyone can understand. 50-60 items. Cold, hot, and baked rolls
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.