Develop the basis of PbM (Play by Mail) game in the genre of economic strategy.
here it is to be organized to check whether the amount of mine and all other parameters match after
as the client sends the player file to the server.Since all calculations and calculations take place on the server,
So everything that was in the file on this tour must be the same as in the past, except money, mine, and shares.
(the cart class will record purchases, the check will be organized later in paragraphs 1 and 2)
(they may differ, but this check must be organized by verifying the player's ability to buy these things)
In this method, the order of action to update the player’s data must be drawn up:
1 to 2.Calculate the number of units in the first mass class cart (purchasedLands) and multiply by price
The Price Land.Similar actions are performed for the mines and check out with the previous file.3 .Sales of the player's indicated resources (after the sale will be removed from the player's composition).When selling, it should also be organized to check whether there is enough mine player to sell.and 4.To mining resources to realize a separate method in the same class, and call here.Mining according to the formula that is written in the specification (the number of mines*the weakness of the resource), through
The matching networks count the player on the warehouse.It is a moment of excess of mine.Also consider the moment when the minerals may not be missing in the cell.
Applications 2
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