Budget: 70 USD Deadline: 2 days
Let's do it. Waiting for your response. I'm free right now. I'll sit down right away.
Budget: 70 USD Deadline: 2 days
Let's do it. Waiting for your response. I'm free right now. I'll sit down right away.
Budget: 60 USD Deadline: 1 day
Good day! Ready to cooperate. Over 4 years of experience as a UX/UI Designer. Excellent knowledge of Apple HIG and Google Material Design guidelines. Also proficient in Figma, using components and auto-layout in work. During the process, a full-fledged design system is created based on atomic design methodology. Therefore, there are no problems with adaptation to different OS and devices in the future. I will develop a convenient and modern app design, an interactive prototype.
Worked with products such as SaaS, CRM, Startups, Crypto, Web Applications, Mobile Applications
Portfolio: Behance
Freelancehunt
Also my recent works:
https://apps.apple.com/ua/app/tune-ai-song-music-maker/id6737691336?l=uk
https://apps.apple.com/ua/app/pillow-sleep-tracker/id878691772?l=uk
https://apps.apple.com/ua/app/scene-seek/id6502392425?l=uk
Budget: 60 USD Deadline: 1 day
Hello!
The task is quite clear, it would be interesting to learn more about the mobile application and I would like to help you complete the task with the best possible result!
Portfolio: Behance
Budget: 100 USD Deadline: 7 days
Hello, Adil!
I am ready to help you with the mobile app design. I will solve the task by creating 3-4 unique screens that will harmoniously fit into your structure and presentation. I will use your work to speed up the process and ensure the highest quality. I can complete the project today, as you planned.
Let's make your app stylish and functional!
Budget: 100 USD Deadline: 2 days
Good afternoon. If it's still relevant - I am ready to do it for you in a day.
Budget: 50 USD Deadline: 1 day
Hello
Ready to complete the project
Portfolio Behance
Budget: 100 USD Deadline: 1 day
Good time of day, Adil!
I work as a UX/UI designer, creating user-friendly and aesthetic interfaces in Figma.
I noticed that you already have an app structure and some developments — this will significantly facilitate and speed up the process.
I can quickly get involved in the task, create 3–4 screens, and insert them into a presentation.
I invite you to view the mobile app design portfolio:
https://freelancehunt.com/showcase/work/mobile-app-redesign/1953875.html
Is it possible to get acquainted with the technical specifications and developments now?
I am ready to start right now! Waiting for your reply in private messages.
Looking forward to cooperating!
Nastasia
Budget: 148 USD Deadline: 2 days
Hello!
I am a UI/UX designer with experience in creating user-friendly and aesthetic interfaces. I saw your task and would like to offer my help in developing digital products that will be not only beautiful but also effective for business.
Budget: 200 USD Deadline: 1 day
Good afternoon 👋
I offer you my services as a UX/UI web designer.
I will do it today.
Shall we discuss it in more detail?
Portfolio: Freelancehunt
Deal
Budget: 50 USD Deadline: 1 day
Hello!
I am ready to fulfill your order
Here is my portfolio: Behance
I will do everything qualitatively and quickly!
Contact me via phone: chernega0
Budget: 50 USD Deadline: 1 day
Good afternoon
Have experience in mobile app and presentation design
Can start today and finish by tomorrow
We are looking for a 2D artist with experience in iGaming to create visuals and animation prototypes for a new slot game. We work with a clear brief and references.Scope of work: Graphics & UI: Thematic symbols, main background (Desktop/Mobile), basic interface (buttons, win windows). Animation: Proper layer slicing and creation of rough movement prototypes (idle, wins, Scatter/Wild) in Spine 2D, After Effects, or in the form of storyboards. To respond: Please add a link to your portfolio with slots, specify the software for animation, as well as your estimated price and deadlines.
Make technical cards for rolls, so that everyone can understand. 50-60 items. Cold, hot, and baked rolls
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.