Creating a game for PC
We will develop the game step by step.
1. General Description
Goal: Create a multiplayer 3D first-person shooter on Unreal Engine 5, similar to CS:GO, but with a flag capture mechanic instead of bomb planting.
2. Gameplay
Main mechanic: One team must capture the flag at the central point of the map, while the other must prevent this.
Game modes:
Competitive (5 vs 5) with flag capture.
Training mode against bots.
Weapons: Pistols, rifles, grenades.
Economic system: Earning money for completing tasks and kills, to purchase weapons and gear.
3. Menu
Main menu: "New Game", "Settings", "Exit".
Settings: Graphics, sound, controls.
Map loading: Map selection window with a brief description
4. Map
Map theme: Industrial area with trenches.
Elements: Trenches, cover, open areas for maneuvers, central area with the flag.
Building destruction: Buildings and some objects on the map can be partially destroyed by grenades, altering cover and movement paths.
Gameplay features: Division of the map into zones for attack and defense, strategic points for flag protection.
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Опять))) Нет денег у этого заказчика - не трать
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Vitalii Bankivskyi workzora
в єтот проект буду лично вкладиватся
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Вы даже не представляете и примерно сколько стоит разработка того что вы описали) "Инвестора нашли" - рассмешили)))
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