Budget: 5000 UAH Deadline: 20 days
Готов реализовать на юнити, точная стоимость и сроки после уточнения ТЗ
Нужно взять картинку панели радиостанции( фото скину) сделать её активной( чтобы нажималась кнопка и крутилась ручка их там 2 всего лишь, ручки надо сделать анимированной, чтобы крутились) и при повороте ручки менялись цифры на дисплее. Короче, другими словами это просто радио, которое раньше при совке было и все слушали. крутишь ручки и меняется частота.
Нужно создать базу данных с заданиями(все задания тоже дадим), которые будут высвечиваться, и 4 варианта ответа.
Выбираешь правильный ответ и переходишь к следующему вопросу( заданию). Короче нужно сделать тестер, в который можно добавлять или убирать задания( с открытой базой заданий)
желательно, чтобы сделали на движке юнити, но это не обязательно.
PS
подробнее расскажу при беседе в скайпе или где удобно будет. почта [email protected]
Budget: 5000 UAH Deadline: 20 days
Готов реализовать на юнити, точная стоимость и сроки после уточнения ТЗ
Budget: 2000 RUB Deadline: 7 days
Сделаю быстро и качественно.
Есть опыт, я уже делал такую игру: http://toysland.com.ua/%d0%b2%d0%b0%d0%bc-%d0%bf%d0%be%d1%81%d0%b0%d0%b4%d0%ba%d0%b0
Вот примеры моих игр:
http://toysland.com.ua/igryi-mini
для windows 10:
https://developer.microsoft.com/en-us/Windows/dream-build-play/developer/1610
Budget: 15000 RUB Deadline: 7 days
Добрый день, Константин!
С графикой доводилось работать, например, один из проектов, где была возможность создать персонализированную детскую иллюстрированную книжку. Пользователь загружал фото ребёнка, его имя и программа создавала на базе этого книгу (ссылку на этот проект отправлю по указанному e-mail).
Стоимость разработки - 15 тыс. рублей, сроки - 7 дней.
Большой опыт в разработке ПО. Обращайтесь.
Skype: m1ndaction
Телефон / WhatsApp / Viber / Telegram: +7(701)426-68-19
E-mail: [email protected]
Budget: 2000 UAH Deadline: 1 day
Здравствуйте. Я работаю в Unity C#, разрабатываю сингл/мультиплеер проекты на пк и смартфоны. Помогу реализовать ваш проект. Срок на выполнение будет зависить от общей конструкции.
A 3D scene needs to be created in Unity based on the attached reference. The overall composition and style of the location should be replicated: a stone battle arena, walls, columns, flags, crystals, a statue, vegetation, and a distant background with mountains. It is also necessary to set up: * the camera as in the reference; * daytime lighting; * beautiful soft shadows; * materials and textures; * optimization for mobile devices. 3 variants: day, night, and fog. No characters and no UI. The output should be a ready Unity project with the scene and all used assets.
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We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
Good day. I am looking for a programmer/developer who can help with the refinement and redesign of a mod for the game DCS World. The scope of work is quite large, as a significant number of changes and refinements will need to be made. Main tasks: connecting and configuring weapons (missiles, bombs, etc.); integration and configuration of the HUD; further refinement of functionality as needed. During the work, additional, more specific tasks may arise, which we will discuss separately. I would be happy to collaborate with someone who has experience working with mods for DCS World and understands Lua/aviation systems of the game.