Game creation (simulator via Telegram bot)
Develop a Telegram game where users take on the role of a virus spreading across the world. The objective is to infect as many countries as possible, complete missions, improve the virus, and earn in-game currency that can be converted into cryptocurrency. The game can be based on Plague Inc.
Main points:
Programming language: It is preferable to develop the game in Golang.
Infecting countries: add a mechanic for unlocking new regions based on the player's progress.
Task generation: implement a system of daily/weekly missions (infect certain countries, reach a new level, invite friends).
Rankings: leaderboards for coins, number of infected countries, etc.
Game economy (tokenomics):
In-game currency (name to be discussed).
Conversion of internal currency into tokens that operate on the blockchain (TON).
Integration of airdrop mechanics for active users.
Monetization: support for premium features, such as unlocking unique mutations or faster progress.
Social features:
Referral system: awarding bonuses for inviting friends.
Alliances: cooperation between players to achieve global goals.
Develop the core functionality of the bot.
Ensure server scalability for a large number of users.
Implement secure storage and processing of data.
Create simple, understandable text interfaces for Telegram.
Develop graphic elements for animations (optional) and bot icons.
Visual style:
Theme: viruses, global maps, spread progress.
Color palette: selection of colors associated with science and pandemics.
Create graphics for promotional materials for the game (icons, banners).
Propose stylized visual elements for unique events or game features.
Deadline: To be discussed
Budget: The final development price will be determined after agreeing on the details.
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449 3 1 1 Hello! Ready to implement a Telegram game based on the idea of Plague Inc. with the following features:
Game mechanics: Infecting countries, missions, virus upgrades, in-game currency.
Integration with TON: Currency conversion to tokens, airdrop mechanics.
Social features: Referral system, alliances, leaderboards.
Monetization: Premium features and unique mutations.
Scalability: Golang server, PostgreSQL, support for a large number of users.
Ready to discuss the details!
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3853 24 0 Hello,
I am ready to develop a Telegram game where users take on the role of a virus spreading across the world. I specialize in automating business processes and developing web applications using the technology stack you specified. My skills will allow me to create game mechanics, integrate an economy with cryptocurrencies, and provide social interactive functionality.
My rate is $16 per hour. If you are interested in collaboration, I look forward to the project details.
Best regards,
Maxim
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573 2 1 Hello, Oleksandr! I am a professional Python developer with experience in creating Telegram bots. I will solve your tasks by developing mechanisms for infecting countries and systems for generating tasks, ensuring server scalability and secure data storage. I am ready to offer a unique visual style and graphics for your game. I look forward to the opportunity to discuss the details and ensure quality project execution on time!
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1803 31 0 Hello, I am ready to develop.
Write to me in private messages to discuss the details.
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268 2 0 Good day, Oleksandr,
I have familiarized myself with the description of your project and would like to start communicating with you to discuss it in more detail and share information about myself. I have been working in the GameDev industry for over 5 years and have numerous positive reviews. I also received the Top-Rated Plus status on the Upwork platform.
I specialize in game development and have a team that includes specialists in: design, animation, testing, creating musical accompaniment for projects, game documentation, level design, VFX, and UI/UX design. We work efficiently, always respond quickly and promptly, possess the competence to solve various issues, and address all your inquiries.
Let's start communicating to discuss all the details of the project and any questions you may have.
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