Budget: 3000 UAH Deadline: 2 days
Good day, I can do this with a small number of polygons and textures that will weigh little. Write, let's discuss)
Budget: 3000 UAH Deadline: 2 days
Good day, I can do this with a small number of polygons and textures that will weigh little. Write, let's discuss)
Budget: 7000 UAH Deadline: 5 days
Congratulations.... need to see the general setting in order not to stand out in design) Approximate price
Budget: 3000 UAH Deadline: 7 days
Hello. The price is approximate, how many polygons do you need to fit? Number of textures and their quality? Write, let's discuss
Budget: 7000 UAH Deadline: 5 days
Good day, I work in Blender and Substance Painter. I can complete your task. Thank you for your attention.
Budget: 5000 UAH Deadline: 5 days
Hello, Sergey, I have 2 years of experience in creating 3D models. I can make your model in a short time.
Budget: 7000 UAH Deadline: 15 days
I am ready to take on your project, we need to discuss the modularity of textures and polygon count with you, I have been working in Blender for over 1.5 years, mainly with mid-poly for vertex paint and modularity with seams or bridges. Write if you are interested in my proposal.
Budget: 20000 UAH Deadline: 15 days
Good day. I can perform such a task. I have a lot of experience in this direction. https://yuriy_ponomarenko.artstation.com
Budget: 5000 UAH Deadline: 10 days
Good day.
I offer my services in implementing your project!
Budget: 1000 UAH Deadline: 1 day
Good evening!
I can do everything, interested in styling.
I can create models for gamedev, I have experience.
Write, I will be happy to discuss everything.
Prices and terms also need to be discussed.
Budget: 900 UAH Deadline: 2 days
Good day.
I will do the job quickly and efficiently.
Extensive practical experience.
My portfolio https://3ddomkiev.wixsite.com/website-2
Budget: 1000 UAH Deadline: 2 days
Hello! I am interested in your project, I have experience in 3D for more than two years, ready to start work.
Budget: 5000 UAH Deadline: 5 days
The deadline depends on the quality of work. My portfolio https://www.artstation.com/helg123
The goal is to develop the first model of our own series of collectible 3D-printed toy cars in the "kit card" format (car + separate sprue frame with wheels, like in plastic model kits). The series is being created for gift merchandise.
There is a ready-made plate (the base of the keychain) and a logo that needs to be applied to this plate so that the letters are raised and clear when printed with a 0.4 mm nozzle.
We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
A case for the printed circuit board needs to be made, optimized for 3D printing (I mean to consider shrinkage, I will be printing with PETG plastic). The case should consist of 2 parts and be screwed together with M3 screws (with a place for a nut on the other side). Photos of the actual board and the step file are attached in the announcement. The only difference between the model and the board is the LEDs; they have a diameter of 5mm and are soldered in such a way that the center of the LED lens is aligned with the center of the button. USB_CAN_SD_F103.step.png - this is the step file, the .png needs to be removed from the name (otherwise it cannot be added to the announcement). I expect an assembly from the attached step file and the case with 2 parts - so that the functionality can be checked without printing.
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases