Budget: 1111 UAH Deadline: 1 day
Hello, I can very quickly do your rigging. I have a lot of experience in this, feel free to contact me!
Budget: 1111 UAH Deadline: 1 day
Hello, I can very quickly do your rigging. I have a lot of experience in this, feel free to contact me!
Budget: 1500 UAH Deadline: 2 days
Hello Artem.
Send me a screenshot of the character that needs rigging, I am ready to complete your task today.
Just the other day I finished a character for my portfolio, for which I also did basic rigging. You can check it out at the link.
https://www.artstation.com/artwork/qJWqvD?notification_id=7848812070
Budget: 1750 UAH Deadline: 2 days
Good day!
I am ready to rig a character in Blender. I work with low poly models, correct bone hierarchy, clean rig, ready for animation without problems.
Price: 1750 UAH
Deadline: 2 days
I am ready to start immediately after receiving the materials.
Budget: 1111 UAH Deadline: 1 day
Good evening, you can take a look at the latest works on the rig in the portfolio, feel free to contact me.
https://www.artstation.com/user-8928481
Budget: 1111 UAH Deadline: 1 day
Hello! 👋🎮
I am ready to create 2 low-poly characters in Blender with a correct skeleton and convenient controls for animation 🦴⚙️
I will set up IK/FK, controllers, and a clean hierarchy — to make it easy to work further 🎯
I work carefully and with consideration of the project requirements 📐✨
Portfolio:
[ Freelancehunt](
Freelancehunt)
Send screenshots in private messages — I will review them immediately and we can agree on deadlines and costs 📩🚀
Budget: 3200 UAH Deadline: 3 days
Hello!
I am ready to take on the character rigging in Blender.
I am a 3D Artist with experience working in a studio. I have extensive experience rigging low-poly characters for further animation and use in games.
What I can offer:
- Neat character rig (FK / IK)
- Correct deformation for low-poly models
- Convenient bone structure for animation
My portfolio: https://www.artstation.com/slaim
Completed projects: https://www.knopastudio.com/#section2
I would be happy to collaborate!
Budget: 3000 UAH Deadline: 3 days
Hello
Open to collaboration
I will perform quality work according to the terms of reference
Feel free to contact me
Budget: 3000 UAH Deadline: 5 days
Good day! Is a face rig needed? There are examples of work with animated characters in the profile, and there is also a completed project on this platform involving the creation and rigging of a character. Write to me, we will discuss the details)
Budget: 1500 UAH Deadline: 1 day
Hello, I am interested in your project.
I have been working in Blender for more than 2 years on various projects.
I am ready to discuss the details and start working.
I would be happy to collaborate.
Budget: 3000 UAH Deadline: 2 days
Good day!
I am ready to help you with the implementation of your project!
I have over 20 years of experience, I guarantee quality.
However, I have a few questions)
I will be happy to cooperate!
All information below: https://docs.google.com/document/d/19oJ6DM58uJFDI_qVBMGXquDpyAQTzwMk6xY8JG5TXSM/edit?usp=sharing https://docs.google.com/document/d/19Gi6KvN8vCPYtjYyxNuoqA03deaSnVx6C-1oqTszDww/edit?usp=sharing https://docs.google.com/document/d/1sA_2mhP6xRXiwppwKarYi4t-yqX10NccBn5CSgCa4LI/edit?usp=sharing
Looking for a 3D modeler to create lamp models in 3ds Max. For the first stage — 10 models. If the result is good, we are ready for long-term cooperation. Please send examples of your work and the cost per model.
I need a 3D visualization of my island for further work and to create my brand as soon as possible! I have an example made with AI, but, of course, it's not what I am ready to build. So, I am reaching out to you! Respond to this project so we can discuss the design and important details of the project. Thank you, Olexiy from #teamboldyriev Coffee.
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1. A texture of grass needs to be added to the base (where there are no stones). The main thing is that the surface should not remain completely smooth, but have the relief of grass, so that after painting it does not look like just a flat green disc. Make the base slightly smaller and thinner, following the example of another already finished figure (since they are from the same series and should look similar). 2. Completely smooth out the indentations/markings on the tail, body, and eyes that indicate the places for stripes, spots, and pupils. The surface in these areas should be simply smooth for manual painting. 3. The shape of the fingers and claws on the paws needs to be redesigned. The current ones are too massive. They should be made as similar as possible to the illustration from the file hunterconcept.jpg. 4. Quality cutting for 3D printing.