Budget: 1111 UAH Deadline: 1 day
Hello, ready to discuss the details in private messages. Need more details. Price and deadlines are currently as a placeholder.
Budget: 1111 UAH Deadline: 1 day
Hello, ready to discuss the details in private messages. Need more details. Price and deadlines are currently as a placeholder.
Budget: 10000 UAH Deadline: 10 days
I can make a 2D shooter in C/C++ OpenGL....
Write me in DM...
Budget: 1000 UAH Deadline: 2 days
Good day Ilya, I am ready to make this shooter and can work on both the full project and its individual parts. Ready to cooperate with a team or work independently. I am confident that I can create an exciting and visually appealing game that you will like. Just finished studying, so I want to start working. Good luck!
Budget: 1000 UAH Deadline: 3 days
Good day! Ready to take on the project, have 3 years of experience in developing games of various genres and complexities on Unity. Also, I have a rich portfolio as proof of experience. Deadlines and price can be discussed, write to me.
Budget: 15000 UAH Deadline: 14 days
Good day
I have a lot of experience in game development (8 years)
Write to me
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.