Błażej K.

Błażej K.

Winning proposal
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Budget: 200 USD Deadline: 2 days

Ready to develop an MVP prototype of your 2D game on Unity. I will create a spacious cryo-chamber that supports up to 100 players, with an atmospheric dim light and a Spark effect around each character. I will implement the main battery logic (charging by players, auto-charge +5% every 5 minutes, costs for Wake Player Cost and Door Open Cost) and switch the emergency lighting throughout the room. I will set up the UI at the top of the screen displaying the charge level, door status, and the number of awakened players.

To implement the visibility mechanics, I will use Unity 2D Lights (URP) with dynamic masks for cryo-capsules and players. For example, the battery energy consumption logic for light might look like this:
void Update() {
if (lightOn) currentEnergy -= lightEnergyCost * Time.deltaTime;
if (currentEnergy < minEnergy) ToggleEmergencyLight(false);
}

All logic will be clean and optimized for 100 players in one scene. I am ready to start tomorrow as soon as you send the current assets or the art specifications.

Current freelance projects in the category Gaming Apps

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