Anton Constantinov
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Budget: 1550 UAH Deadline: 6 days
Hello to you.I watched the video - about scheduling how I’m going to implement various parts of it.In addition to the Main, as I understood, there are other pages, but I haven’t seen them yet, so the price and deadlines indicated without taking into account the rest of the pages.Everything shown in the video can be realized using the standard HTML, CSS and JS.
1 .When downloading the site - add a trigger to the full download of the page.It will remove the initial animation of a flying cat and launch the animation of the appearance of the logo, links and buttons
2ndCursor replacement - the standard Cursor property
ThreeVideo upload - Use the trigger by click to change the video source and automatically run
4 .Video "in the site" - a combination of the attributes of perspective and turn around the horizontal axis
and 5.For the first slider - if the number of slides will remain constant, you can reduce their size depending on the layer and randomly determine the position on the vertical within which interval.Also move them horizontally depending on the same layer.In the event that the number of slides will change, you will have to further calculate how much to reduce each slide and how far to move from the current position.The final layout of the slide can be made by turning up all the modified coordinates.6 .With the second slider, everything is the same, except the moment with a fast slider.I didn’t know what it was, but it looked like a slide.In this case, you can automatically select the rotation point for each slide in such a way that after a 180° rotation the slide is on its new place.And of course consider the change in the size of the slide.Additionally, the level of neglect will not be static, so that there will not be strange situations when the nearest element, during overlap or rotation, was behind the element that is "more" from the user.
7 ."Exit" of news blocks - a change in the position of the "prison", the same color as the back background
8 .The rotation of the news "plots" - from the coordinates of the event of the instructions of the cursor to consider the inclination of the card with a set perspective.The 9.The "underlight" of the text is 3 layers of the text: one is "ununderlighted", the second is underlighted, but in some words at the end of the letter I instead of the usual (in the video it is realized in this way), the third is the usual underlighted text."Autodidator" for scroll - the change of one property for the document and the calculation of the distance of rotating to the element.
Budget: 12000 UAH Deadline: 10 days
I have been working on a series of websites on different topics for 4 years. I have been using HTML and CSS and I have worked with WordPress. I make a full work site, realize all the necessary features, add animations. I also have experience in optimizing websites for mobile devices, so this task will not be a problem. I'm glad to get to know the TZ and go to work, write.
Budget: 12000 UAH Deadline: 14 days
Hello Eugene !
I create beautiful, modern and technically skilled websites under the key.
I work in a team of 3 people, we do: briefing, marketing, site map by blocks, prototype, design, line + speed optimization and SEO.
I install and download the project for hosting.
Also, if you need CMS, I integrate with WordPress.
Are there examples of works, and thee or tz?
Price approximately from 12k/grn, term of 14 days.
I will be able to answer exactly when we make a detailed TZ.
Projects in portfolio: http://task.starcoding.top/portfolio/
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Current freelance projects in the category Gaming Apps
I need to create a template texture in Photoshop. I will send you the texture itself, and I have an example of how I would like the template to look.
: We are looking for a 3D artist / AI video maker for an innovative AI-EdTech project (Radaastreya)Description: We are creating a large-scale media franchise and concept of an empathetic next-generation AI robot for teenagers — RADAASTREYA. The image is of a wise and bright 7-year-old girl, embodying divine wisdom and the "golden principle of AI" ("Every gentle touch is a new neural connection").Tasks (can be tailored to a specific specialist): Create/refine a high-quality 3D model of the girl-robot based on existing concept art. Generate short (10 seconds) photorealistic AI videos based on ready prompts, showing the interaction between the robot and teenagers.Who we are looking for: A creator with a strong portfolio in the fields of cyberpunk, futurism, or light fantasy. We value depth, the play of light, and emotions. We look forward to your portfolios and price range for short videos/models!
I need help connecting a clicker to my module, I will explain everything in private messages I need a programmer based on LUA for the game DCS World
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.
Project Description It is necessary to develop and implement a fully ready quest branch for the mod Industrial Upgrade in Minecraft 1.12.2. As an example of structure, use existing quest trees like Forestry (see examples), where the player gradually progresses from basic mechanisms to high-level technologies.What Needs to Be Done1. Create a Complete Quest Tree A logical path of player development through the entire Industrial Upgrade mod must be built: Basic mechanisms. Energy generation. Resource processing. Equipment upgrades. Automation. Energy networks. Solar panels. Energy storage. Advanced mechanisms. Endgame content of the mod. Quests must be interconnected with arrows and dependencies as in classic quest trees.2. Write Descriptions for Each Quest For each task, a clear description in Ukrainian must be created. Example: A solar panel is one of the simplest ways to obtain energy. It generates energy during the day without resource costs after installation. Create your first solar panel and start developing your own energy system. The description should explain: What the item or mechanism is for. What advantages it provides. Why it is worth creating. How it will help in further progression.3. Add Rewards A reward must be selected for each quest. For example: Resources; Components; Wires; Batteries; Chips; Upgrades; Tools; Other useful items. Rewards should be balanced and help the player in further development.4. Ukrainian Localization All elements must be in Ukrainian: Quest titles; Descriptions; Categories; Messages; Rewards. Machine translation or a mix of languages is not allowed.5. Manual Creation of Quests Important: Quests must be created manually through the quest editor, not through mass generation or scripts. The mod in the pack reacts unstably to configuration edits and automatic changes, so manual setup of each quest and checking its functionality is required.What I Provide A ready Minecraft 1.12.2 pack. The Industrial Upgrade mod. Examples of quest design. Access to a test pack if needed.What Needs to Be Achieved A fully ready quest branch for Industrial Upgrade. A logical development structure from start to endgame. All quests in Ukrainian. Written descriptions for each quest. Configured rewards. A fully integrated system into the pack. Functionality check of all quests after installation.Advantages Experience with Better Questing, FTB Quests, or similar quest systems. Experience creating quests for technical packs in Minecraft 1.12.2. Understanding of Industrial Upgrade, IndustrialCraft 2, and technical mods.