Budget: 100 USD Deadline: 1 day
Good evening, I can implement your idea. I have some questions. I will provide the exact amount and deadlines after the discussion.
Budget: 100 USD Deadline: 1 day
Good evening, I can implement your idea. I have some questions. I will provide the exact amount and deadlines after the discussion.
Budget: 115 USD Deadline: 1 day
Good evening, I can make this look realistic, like real photos. But I have questions about the amount of work. Write to me, we will discuss.
Budget: 80 USD Deadline: 2 days
I am ready to make this visualization for you for $80. The deadline for completion is 1-2 days.
Budget: 40 USD Deadline: 5 days
Hello! I am engaged in 3D visualization and ready to create visualizations for 9 mattress models — realistically, with a clear layer structure and detailed texture. I have experience in product visualization, work quickly and accurately, and make revisions until full approval.
Budget: 120 USD Deadline: 4 days
I will create an excellent visualization for your project. Write to discuss the price and deadlines.
Budget: 100 USD Deadline: 5 days
Hello, I can help, details in private message.
Example Google Drive
Behance Behance
Budget: 100 USD Deadline: 3 days
Interested in your project. Ready to perform 3D visualization of mattress compositions — one render per model at a price of $15. I will consider the readability of layers, realism of materials, and technical requirements. I have experience creating similar layered schemes and product visualizations — examples can be seen in my profile. Ready to discuss details and start working.
Budget: 100 USD Deadline: 4 days
Hello. I have experience in performing such work. We can discuss the details. I will send examples of my work in private.
Budget: 100 USD Deadline: 5 days
Hello, Farid!
I am visualizing the mattress construction. Freelancehunt
I only need information about the composition in Russian, English, and Ukrainian languages.
The price may vary depending on the volume of tasks.
Budget: 30 USD Deadline: 2 days
Hello, I confidently work in Blender and specialize in visualization and rendering. I will complete the work quickly and efficiently. Contact me!
Budget: 100 USD Deadline: 3 days
Good day, I can help with the execution of the visualization. Write to me, let's discuss the details and deadlines for completion.
Budget: 50 USD Deadline: 4 days
Good day, I have over 5 years of experience in creating visualizations of spaces, 3D objects, animals, and food. I would be happy to discuss the details of the work. My portfolio: Freelancehunt
Budget: 130 USD Deadline: 2 days
Good day!
The price for the entire project is indicated. I would like to discuss the technical assignment in more detail.
I will complete the work in a short time.
I will be happy to cooperate!
Budget: 25 USD Deadline: 2 days
Good day. I have extensive experience in creating mattress models. I will complete the order quickly and efficiently.
Portfolio: Behance
Budget: 25 USD Deadline: 1 day
Hello,
I will do the visualization within a day⚡
Example of visualization: https://www.artstation.com/artwork/oJ1DQk?notification_id=7599843301
Is a render of 9 models with their layers needed?
Budget: 30 USD Deadline: 3 days
Hello, I am ready to complete this task for you.
Portfolio: Freelancehunt
Budget: 25 USD Deadline: 6 days
Hello.
I offer my services.
I am ready to discuss the project details.
Budget: 35 USD Deadline: 2 days
Good day! I am ready to discuss the details and fulfill your tasks and needs. I have been working in Blender for over 3 years, and I work on various freelance platforms; for details, please reach out. Here is my portfolio: https://www.artstation.com/diko_illya/albums/10453309
Budget: 25 USD Deadline: 1 day
Hello.
I will do the work quickly and efficiently.
A lot of practical experience.
I am engaged in 3D modeling, 3D visualization. My portfolio https://3ddomkiev.wixsite.com/website-2
Budget: 666 USD Deadline: 6 days
Hello! 🛏️✨ I specialize in 3D visualization and animation with a focus on realistic materials and clear structure. I am ready to create a visual representation of the composition of each of the 9 mattresses — detailing the layers, textures, and depth 🧵🧽🪵
🔧 I work in Blender, Substance Painter, and Unreal Engine 5
📦 I optimize scenes for fast rendering and interactive viewing
🎯 The visualization will be clear, aesthetically pleasing, and technically accurate
📂 Portfolio: Freelancehunt
I am ready to discuss the details and start working! 🚀
Вам в какой программе нужно сделать рендер и какого формата файлы вам нужны на выходе?
I want to create a project with Ukrainian cities Kyiv and Dnipro that includes homes, businesses, a donation menu, cases, etc.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanics: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a developed project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not come up with a new character. Instead, professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are not just building a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The feeling needed: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they can potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 angles: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It is necessary to logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator a logo artist a casual designer a generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please immediately indicate: work cost completion time examples of similar work experience in the game industry
A person is needed who can work with 3D animation. Task: recreate a 3D image on a face of a similar nature and then overlay this on "Before" and "After," as a result of transformation after the procedure. Important: to do it manually (NOT AI), own idea and interpretation.
1. General GoalCreate a dynamic interface element based on the provided template, consisting of three angles of a cup (Front cup, Back view, Side view). When clicking on any print option, the image must change simultaneously and synchronously on all three cups considering the angle, volume, light, and shadows for each position. 2. Output File Requirements (For Designer / PSD Template)The basic layout must be prepared in PSD format. To automate and facilitate print replacements, the structure should be based on linked smart objects (Linked / Duplicated Smart Objects).Main requirement for PSD architecture: The layout must have one master smart object with the print layout. The designer duplicates it for three angles, but applies individual transformations to each duplicate: For the front cup: Print deformation at the center (Transform -> Warp or Cylinder). For the back view: Texture shift (showing the reverse side of the layout) + cylinder deformation. For the side view (near the handle): Texture shift to the edge + stronger perspective compression closer to the handle.Layer structure for each of the 3 angles: Group "Shadows & Highlights" (Top layer of the angle): Individual for each angle. Highlights: Layer with glossy reflections. Mode: Screen or Linear Dodge. Shadows: Layer with a gradient that defines the cylindrical volume. Mode: Multiply. Layer "YOUR PRINT" (Duplicated Smart Object): Has individual deformation and shift settings for the specific angle. Layer "Cup Base" (Base of the cup): Body, handle, and inner part at their angle. Layer "Global Shadow": Shadow on the surface under each cup.Note for the designer: When saving a new design inside the master smart object, the print must automatically and correctly update on all three angles of the cup in PSD. 4. Behavior Logic and Animation
Quality visualization of an apartment is needed, 3d max, corona render, according to the technical specifications, with an area of 170 m2, in a modern style, deadline - 1 month, cost 6$/m2.