• Projects 4
  • Rating 4.9
  • Rating 493

Budget: 20000 UAH Deadline: 10 days

Hello! I am ready to complete your task. I will create animations in Blender and export them in the format you need for Unity. I am open to collaboration and revisions. We will discuss the details in private. A similar project is in my portfolio.

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  • Rating -
  • Rating 171

Budget: 20000 UAH Deadline: 3 days

Hello, I am a Unity developer for over 5 years, I have a number of released projects, and I have a complete understanding of the entire game development and optimization process.

I have a complete understanding of the animator's work in Unity. Switching between states. IK, Blend Trees, Transitions.

I am ready to help and provide guidance on all the points of interest.

  • Projects 12
  • Rating 5.0
  • Rating 1 993

Budget: 20000 UAH Deadline: 1 day

Good day
I have extensive experience in development on Unity
Write to me

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  • Rating -
  • Rating -

Budget: 20000 UAH Deadline: 5 days

Good morning!
I work with Unity and am well acquainted with animation systems, including IK, Animator Controller, and integration of assets like KINEMATION.
I understand your task. Building a full state structure for a character is not too complicated for me. I can implement:
- correct IK functionality for hands with different types of weapons
- smooth transitions between states (Idle / Unarmed / Armed / Aim / Reload)
- configuration of Animator Controller (blend trees, transitions)
- synchronization of animations with shooting and weapon logic
- ensuring everything looks natural, without broken hands or abrupt transitions
I can also help with a scalable structure, so that new weapons and enemies can be easily added later without rework.

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