Anti-cheat CS2
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Well, it's more like this - a full-fledged anti-cheat for CS2 shouldn't be made as a small plugin. For the first stage, I would budget 45,000 UAH and 10 days - analyzing the current Tenit, architecture, a prototype for detecting suspicious actions, an evidence log, a basic admin panel for moderation, and a plan for the full version.
I looked at the site tenitcs2.net - I see a live platform with servers, a lobby, Steam login, premium features, and a public part on Nuxt. So, the anti-cheat needs to be integrated into the existing system, not made as a separate game on the side =/
I would simplify it - start with server telemetry, behavioral rules, evidence preservation, and a verification queue for admins. A client agent or even more so a driver level is a separate, more expensive, and legally sensitive layer, and I wouldn't start with that without design.
> Is only a server-side anti-cheat needed or also a client program for the player?
> What should happen when triggered - auto-kick, ban, manual check, demo recording, or just a risk marker?
… Similar approach cases:
> https://business.ingello.com/platforma - a complex platform with roles, data, and internal logic
> https://business.ingello.com/vorfahr - automation and smart rules around operational processes
> https://systems-fl.ingello.com/ua - our page on system development
I will provide an exact estimate for the full version after receiving answers and access to the current server part or API description. But the initial stage above seems to be the most reasonable entry point - without magic, dust in the eyes, and belief in a magic button.
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516 Hello, TENIT!
To gain a detailed understanding of the situation, please clarify:
What specific functionality is planned for the anti-cheat?
Are there existing solutions you are looking at?
What technologies or platforms would you prefer to use?
What types of cheats need to be prioritized for tracking?
What level of integration with the Tenit platform is required?
… I specialize in creating solutions for gaming and security, so I first analyze existing threats, then develop the architecture of the anti-cheat system that effectively detects and blocks suspicious actions. After that, I integrate the solution with your platform, ensuring seamless operation without impacting game performance.
Please provide more details in private messages so I can propose the optimal solution for your platform.
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2677 39 0 Good day! I have reviewed the task and am ready to start.
Experience:
• 4 years in Frontend and Backend development
• 2 years of commercial experience in product and blockchain
• Working with production code and real financial scenarios
Some of my projects:
… https://contentbuilder.ai/ - a commercial project from the USA, where I worked as a full-stack developer and implemented most of the functionality
https://freelancehunt.com/showcase/work/procasino/2025898.html
https://freelancehunt.com/showcase/work/bionrgg/2025897.html
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2163 14 0 1 Good day. I, an individual developer, offer my services for the development and integration of security server solutions for the platform tenitcs2.net, having over 4 years of experience in Full-stack development, working with APIs, and system automation. I guarantee you direct communication without intermediaries, legal transparency, and official work through an individual entrepreneur. I will independently implement the backend logic for processing CS2 game events, connect a secure database for storing signatures and logs, set up synchronization with your training servers, and display analytics in the platform interface. Examples of my approach to system design and code are presented in my portfolio at 3magency.co and https://vilors.studio/. I would be happy to receive your detailed technical assignment in personal messages for a detailed discussion of cooperation.
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285 Hello. Our small team is ready to engage in the development of an anti-cheat component for your esports project tenitcs2.net, based on our successful experience in the niche of full-stack development and automation of complex systems for over 4 years. We will help implement a robust architecture for data collection from Counter Strike 2 game servers, develop a system for automatic bans and tournament administration "on the fly", and set up monitoring of suspicious account activity with statistics displayed in the admin panel.
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184 Good day. My colleague and I are interested in your project Tenit, as we have been specializing in backend development, process automation, and working with network protocols for over 4 years. As part of developing an anti-cheat solution for CS2 servers, we can take on the creation of server plugins for collecting game metrics, implementing algorithms for analyzing player behavior based on logs, and building a secure API interface between your game nodes and the website tenitcs2.net. Our experience in developing and maintaining stable web applications is clearly reflected in the projects drkukharevich.rivne.ua, crave-agency.com.ua, and jk-solution.com.ua.
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1175 13 0 3 Hello. My partner (designer + full-stack) and I are ready to assist in the implementation and integration of security solutions for your platform tenitcs2.net, having over 4 years of experience in web service development, automation, and security architecture. We will design a reliable server module for monitoring game logs and real-time telemetry, develop a REST API for synchronizing Counter Strike 2 game servers with the Tenit web panel, and integrate a profile verification system and anomaly detection (for example, client request validation and match statistics analysis) without impacting the gaming process. You can familiarize yourself with our approach to building reliable systems and complex UI/UX interfaces through the case studies of hyperfi.tech, espressolab.com.ua, and hudi.com.ua.
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285 2 0 Hello, I have experience in creating custom plugins, ready to implement........................
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1540 3 0 Hello!
I am engaged in the development and configuration of CS2 servers — training servers, tournament infrastructure, plugins, automation. I am familiar with platforms like Tenit in terms of tasks.
Regarding anti-cheat, I suggest starting with the server side: behavioral analytics, anomaly detection via GSI/logs, a ban system, and review tools for tournaments — this provides quick results without kernel development. If a client module is needed, we can discuss it separately as the next stage.
I propose a short call: you can describe which cheats are problematic and what level of protection is needed, and I will provide a specific plan and timeline. I am ready to show my server projects for CS2.
When is it convenient to connect?
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229 Welcome! Our team has been engaged in low-level programming, cybersecurity, and creating secure desktop applications for 4 years. We clearly understand the internal logic of game software and are ready to develop an effective anti-cheat for CS2 according to your requirements.
With solid experience in C, C++, and C#, we focus on creating solutions that can detect external injections into processes, monitor the integrity of game memory, and block unauthorized modifications without causing FPS drops for players.
Please write to us in private messages to discuss the technical task: type of architecture, server interaction, and detection criteria.
Estimated price: 30,000 UAH
Estimated term: 15 days
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1611 35 1 3 Good day! I am ready to start collaborating! I have experience in similar projects. *Details in private*
Attention! If I indicated the amount "1111" or "777", it means that I need more information to assess the project (also, deadlines may vary depending on the scope).
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1251 35 1 3 Hello, I am ready to do it.
Message me privately to discuss the work.
Hello, I am ready to do it.
Message me privately to discuss the work.
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726 9 1 Hello! I have reviewed your project and am ready to start working. I am confident that I can meet all your expectations.
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Какой бюджет, а так же какой античит вам нужен, серверный или десктопный на уровне ядра?
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