Build Standalone macOS Executable from C++ Source Code // Створення інсталяційного пакету для macOS
Thanks for the good work!
We have a working C++ project with all source code available. We need an experienced developer to compile the project into a standalone macOS binary, packaged for easy distribution (e.g., as a .app, .dmg, or .pkg). The binary should run on recent macOS versions (Intel and/or Apple Silicon).
Linux packaging may be required later, but is less urgent.
Deliverables:
Compiled standalone binary for macOS
Packaged installer or archive (e.g., .dmg, .zip, or .pkg)
Optional: Signed binary and/or .app bundle
Instructions for future builds
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Маємо робочий проєкт на C++ з повним вихідним кодом. Потрібен фахівець, який скомпілює його у самостійний виконуваний файл для macOS та підготує зручний дистрибутив (наприклад .app, .dmg або .pkg). Програма має працювати на актуальних версіях macOS (Intel та/або Apple Silicon).
Пакетування для Linux можливе в майбутньому, але наразі не є пріоритетом.
Що потрібно надати:
Скомпільований виконуваний файл для macOS
Інсталяційний або архівний дистрибутив (наприклад, .dmg, .zip, .pkg)
Опціонально: підписаний файл або .app пакет
Інструкції для самостійної збірки в майбутньому
Budget: 300 USD Deadline: 2 days
Hello Emin,
I have carefully reviewed your project to compile and package your C++ application for macOS. This task requires specific expertise in the macOS build ecosystem, which aligns perfectly with my skills.
As a developer whose primary OS is Arch Linux, I have extensive, hands-on experience with compilers, build systems (CMake/Make), and command-line toolchains. This deep understanding of Unix-like systems translates directly to the macOS environment and makes me particularly well-suited for this compilation and packaging task.
My process will be as follows:
Audit Source & Dependencies: I will review your source code to identify all dependencies and ensure the build environment is correctly configured.
Create a Universal Binary: I will use Xcode and its command-line tools to compile your project for both Intel (x86_64) and Apple Silicon (arm64) architectures, creating a single Universal Binary for maximum compatibility.
Package for Distribution: I will package the final .app bundle into a professional .dmg file, making it easy for your users to install.
Provide Build Instructions: You will receive a simple shell script (build.sh) and clear documentation so you can replicate the build yourself in the future.
This proposal assumes the existing C++ code is platform-independent or already written for macOS. If significant code porting is required, we would need to discuss that as a separate scope.
Total Estimate:
Timeline: 2 days
Price: $300 USD
I am ready to get started and can deliver a professional, distributable macOS application for you.
Budget: 300 USD Deadline: 2 days
Good day! I have experience working with C++ and macOS, including building universal binaries (Intel/Apple Silicon), creating .app, .dmg, signing, and preparing installers. I am ready to help with your project. I work responsibly, with attention to detail!!! Feel free to contact me!!!
Budget: 300 USD Deadline: 1 day
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PHP version updates and plugin updates.
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Development of a new module for the site for dynamic product price updates.
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Budget: 300 USD Deadline: 3 days
Hello!
I have extensive experience in C++ development and building installation packages for macOS.
If the code is written for macOS and only needs to be built, then the budget is appropriate. If adaptation is required, then we need to discuss it.
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