Budget: 100 UAH Deadline: 1 day
Ready to do this work. The speed and quality are guaranteed.
There is experience in this field, I can give an example of the plaque for YouTube.
The portfolio:
Freelancehunt
Behance
- Projects 3
- Rating -
- Rating 202
Budget: 400 RUB Deadline: 2 days
Alexei is welcome!
With enthusiasm, you are ready to take your project! I'm making a stylish cover for your channel) Experience is there. Unfortunately, it’s not a car amateur, but I don’t think it’s a problem.
Portfolio: Behance
The contacts:
Contact with: vk.com/dkolya
+7 747 387 33 48 (Viber, WhatsApp)
Budget: 200 UAH Deadline: 1 day
Good morning, Alexey is ready to fulfill your order.
I am a professional designer. I follow the deadlines. Work until full approval.
Portfolio: https://www.instagram.com/a.r.t_maestro/
With respect to Borislav Iliyev
- Projects 56
- Rating -
- Rating 900
Budget: 300 UAH Deadline: 2 days
Good time for the day!
I am a professional designer. I follow the deadlines. Work until full approval.
My website portfolio: sun-vik.wix.com/sun-vik
Email: [email protected]
+38 (099) 0357254 (Viber, WhatsApp, Telegram)
Instagram.com / Sunvikdesign /
vk.com/sun_vik
Budget: 100 UAH Deadline: 1 day
Hello to you!
Ready to perform your order on your terms. Require a review and rating.
My portfolio is: http://lisitskiy.com
by: lisitalex
Budget: 150 UAH Deadline: 1 day
Hello, you are ready to accept your order! There is experience with such projects.
Portfolio: Behance
Proposals are currently absent
Budget: 850 UAH Deadline: 4 days
Hello to you! I am a graphic designer.
Working experience - more than 7 years. I am pleased to participate in your project.
Portfolio: Behance and dropr.com/luisaluisa
Email: [email protected] Skype: p.s.luiza.
Go to turn.
Proposals concealed
Current freelance projects in the category Interface Design (UI/UX)
We are looking for a 2D artist with experience in iGaming to create visuals and animation prototypes for a new slot game. We work with a clear brief and references.Scope of work: Graphics & UI: Thematic symbols, main background (Desktop/Mobile), basic interface (buttons, win windows). Animation: Proper layer slicing and creation of rough movement prototypes (idle, wins, Scatter/Wild) in Spine 2D, After Effects, or in the form of storyboards. To respond: Please add a link to your portfolio with slots, specify the software for animation, as well as your estimated price and deadlines.
Make technical cards for rolls, so that everyone can understand. 50-60 items. Cold, hot, and baked rolls
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.