Budget: 3000 UAH Deadline: 2 days
Hello! I have several projects with simple mechanics that can easily be adapted for mobile. Deadline: 1-2 days, if the game suits you.
Budget: 3000 UAH Deadline: 5 days
Good day. I can offer to create a simple game in the platformer genre or match-3, or to look at something from my unreleased projects, my account on Google Play - yelaex.
Budget: 5500 UAH Deadline: 2 days
Good day
I am a game developer on Unity and have my own team of developers.
We can quickly and efficiently create a simple game — for example, in the format of Aviator Dash (an example is in my profile).
The cost of such a game is approximately $130.
If more complex functionality or additional mechanics are needed, the price will increase accordingly.
The final cost depends on your requirements and wishes.
I suggest discussing the details in private messages and agreeing on all nuances.
Budget: 4000 UAH Deadline: 14 days
Hello, there is a game that is 70% ready, which was once developed and then abandoned. I think you can take a look at it, fix the bugs, and bring it to perfection.
Budget: 3000 UAH Deadline: 1 day
Good day! Yes, I have a few of my own games for Android. I can provide details in private messages.
Budget: 10000 UAH Deadline: 10 days
Hello. I am an experienced Unity developer, holding the position of Team Lead at a local game studio. I can easily help you with the project. Message me privately - we will discuss the details.
Proposals concealed
Proposals are currently absent
Budget: 4000 UAH Deadline: 3 days
I can offer ready-made written projects for iOS. There are various games available. If interested, I can provide a list of projects.
Budget: 4000 UAH Deadline: 3 days
No problem, I have done hundreds of these, I will do it quickly and cheaply. I am waiting for the details, let's get to work.
Proposals concealed
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Sasha B. 7 FebruaryА підгодить гра тільки на Unity?Чи можна на Андроїд студії просто в мене є простінька гра але на Андроїд студії.Вже готова apk тільки доробити треба трохи.
Current freelance projects in the category C#
We are looking for an experienced Unity developer to help complete the game development. About the game: Genre: farm simulator. The game is already being developed in Unity. Initially, it was created for mobile devices, but later it was decided to release it for Steam (PC). What needs to be done: Finish the game according to the completed technical specification. Adapt the existing functionality for PC and Steam. Implement the already planned mechanics and interface. What we provide: Detailed technical specification. All necessary materials (models, graphics, objects, etc.). Photos, videos, screenshots, and recordings of the original game. A ready implementation plan. We are recreating a game that successfully operated over 10 years ago, so there is no need to invent or design from scratch. All mechanics, interface, and logic are already defined — they need to be implemented in Unity with quality. For project familiarization, we provide a link to one of the game video reviews: Insert link here. Requirements: Experience working with Unity. Experience in developing or adapting games for PC/Steam will be an advantage. Ability to work according to the provided technical specification. In your response, please indicate: examples of your work; experience working with Unity; estimated hourly rate or cost of execution. One of the video reviews: https://www.youtube.com/watch?v=5_wKoX7zRc0
An independent service handler for Excel files is required for the existing microservices system. The task involves creating a reliable pipeline for receiving, validating, and transforming data from tables into a structured database format. Functional tasks: Development of an API based on gRPC for receiving processing commands and returning execution statuses. Implementation of file parsing logic: reading large volumes of data (XLSX), cleaning, type checking, and mapping to business models. Implementation of a data access layer (Repository/Unit of Work) for saving results in PostgreSQL via Entity Framework Core. Ensuring thread safety and efficient resource usage (especially when processing large files). Technical requirements: Platform: .NET 10. Architectural patterns: Dependency Injection, CQRS, modular project architecture. Communication: Strictly gRPC. Working with Excel: Use of efficient libraries (e.g., EPPlus, OpenXML, or similar of your choice). Modularity: Code should be organized so that the service is easily scalable and testable. Expected results: A fully functional microservice ready for deployment in a containerized environment. A clean codebase adhering to SOLID principles. Documented .proto files. Basic unit tests for critical data processing nodes. Candidate requirements: In your response, please specify: Your experience with .NET in microservices architecture. Examples of how you organize DI and modularity in your projects. Experience with Excel libraries in .NET. Willingness to work with gRPC contracts.