Budget: 10000 UAH Deadline: 5 days
Good evening, interesting task. Let's discuss. I will show an example of a detailed model.
Job Description:
We are looking for a talented 3D artist to create a highly detailed monkey character. The character should meet cinematic quality standards with meticulous texture, material, and lighting work. Additionally, the character should be equipped with horns on the face and body for further animation.
Responsibilities:
Creating a detailed 3D monkey character from concept to final model based on approved imagery.
Using modern tools and software to create high-quality textures and materials.
Equipping the character with horns for further animation (face and body).
Collaborating with the animation team to ensure compliance with technical requirements and quality standards.
Requirements:
Experience in 3D modeling, texturing, and rigging.
Proficiency in software such as Maya, Blender, ZBrush, Substance Painter.
Portfolio showcasing work examples demonstrating a high level of detail and technical skills.
Ability to work in a team and good communication skills.
Budget is approximate. Everything will be finalized during communication.
This is a project work, not a job vacancy!
Budget: 10000 UAH Deadline: 5 days
Good evening, interesting task. Let's discuss. I will show an example of a detailed model.
Budget: 10000 UAH Deadline: 25 days
Hello, I am interested in learning about the specific requirements for creating a character. My portfolio: https://www.artstation.com/helg123
Budget: 10000 UAH Deadline: 10 days
Good day. I can perform this task. I have a lot of experience in this direction. https://yuriy_ponomarenko.artstation.com
Budget: 22222 UAH Deadline: 22 days
Good day, my name is Alexey. I am a 3D artist specializing in full cycle character design. I develop characters for the Epic Game Store from scratch. I work in both realism and stylization. I will handle all stages for you, from concept to rigging. I can create an ARkit face rig for tracking facial expressions from your face to your character using an iPhone. However, there are currently many open questions regarding your character. Monkeys usually have a tail, which is quite complex to develop. Also, which rig package do you need? Blender or Maya? What are the polygon limits? It would also be helpful to have a more detailed textual description of your character. The exact price and timeline will be determined after finalizing all project details.
Portfolio:
https://fixedfoxes1.artstation.com/
Доброго вечора!
Чи не могли б ви показати приклад потрібної деталізації?
Також, дуже важливо знати для яких потреб вам модель, бо наприклад, якщо ви хочете отримати модель для гри з шерстю, то доведеться робити її картками, а для анімації і якіснішої картинки кривими.
A 3D character model is needed based on the reference for a game in Unity. Ideally with a cool rig. I don't know how to make it so that it looks angular without rendering. I'm open to any suggestions or ideas.
A 3D model of a pocket mirror needs to be created for CNC production from wood. Please contact with proposals. Thank you.
A person is needed who can work with 3D animation. Task: recreate a 3D image on a face of a similar nature and then overlay this on "Before" and "After," as a result of transformation after the procedure. Important: to do it manually (NOT AI), own idea and interpretation.
1. General GoalCreate a dynamic interface element based on the provided template, consisting of three angles of a cup (Front cup, Back view, Side view). When clicking on any print option, the image must change simultaneously and synchronously on all three cups considering the angle, volume, light, and shadows for each position. 2. Output File Requirements (For Designer / PSD Template)The basic layout must be prepared in PSD format. To automate and facilitate print replacements, the structure should be based on linked smart objects (Linked / Duplicated Smart Objects).Main requirement for PSD architecture: The layout must have one master smart object with the print layout. The designer duplicates it for three angles, but applies individual transformations to each duplicate: For the front cup: Print deformation at the center (Transform -> Warp or Cylinder). For the back view: Texture shift (showing the reverse side of the layout) + cylinder deformation. For the side view (near the handle): Texture shift to the edge + stronger perspective compression closer to the handle.Layer structure for each of the 3 angles: Group "Shadows & Highlights" (Top layer of the angle): Individual for each angle. Highlights: Layer with glossy reflections. Mode: Screen or Linear Dodge. Shadows: Layer with a gradient that defines the cylindrical volume. Mode: Multiply. Layer "YOUR PRINT" (Duplicated Smart Object): Has individual deformation and shift settings for the specific angle. Layer "Cup Base" (Base of the cup): Body, handle, and inner part at their angle. Layer "Global Shadow": Shadow on the surface under each cup.Note for the designer: When saving a new design inside the master smart object, the print must automatically and correctly update on all three angles of the cup in PSD. 4. Behavior Logic and Animation
Quality visualization of an apartment is needed, 3d max, corona render, according to the technical specifications, with an area of 170 m2, in a modern style, deadline - 1 month, cost 6$/m2.