Budget: 960 USD Deadline: 10 days
Hello.
I can show works specifically on CSGO cases.
Rating of works on Behance (over 500,000 views)
Budget: 960 USD Deadline: 10 days
Hello.
I can show works specifically on CSGO cases.
Rating of works on Behance (over 500,000 views)
Budget: 1000 USD Deadline: 20 days
Hello.
I have 2 years of work experience.
I work quickly and attentively.
I use Figma.
I would be happy to collaborate.
Here is my portfolio Behance
Dribbble
Freelancehunt
The final price depends on the complexity and volume of the work.
Budget: 1000 USD Deadline: 15 days
Good day! 👋
I am ready to take on the creation of 80 unique cases in a soft, unrealistic style, each with its own unique composition.
🔹 What you will receive:
each case is completely unique, with no repetitions;
style — soft, creative, and bright;
final images in high quality (PNG/JPG).
📌 Cost:
1 case — $20
full package of 80 cases — $1000 (discount of over $600)
📌 Deadlines:
~5–6 cases per day. I can complete the full package in 2–2.5 weeks, with phased delivery (for example, in batches of 10–15 cases).
📌 Portfolio: Freelancehunt
https://hypnotic-avenue-54f.notion.site/1789d8cd201c81628041c4a33c161075
I would be happy to discuss the details of the style. I can also prepare a test case for approval. 🚀
Budget: 1000 USD Deadline: 30 days
Ready to make cases
There are examples of work in the portfolio
It will be unique
Feel free to contact me
Budget: 960 USD Deadline: 14 days
Hello! I have reviewed your project and am ready to take it on. Creating 80 unique cases in a soft and unrealistic style is a task that suits me perfectly.
I guarantee:
Uniqueness: Each of the 80 cases will have its own unique composition and design that matches the style.
High quality: All work will be done professionally and on time.
I am ready to start working promptly and provide the first concepts so we can ensure we are moving in the right direction. I am open to revisions and will refine the project until your complete approval.
Budget: 960 USD Deadline: 7 days
Hello.
I offer timely and high-quality execution of the task. Always in touch and promptly considering all requests.
My portfolio:
Logo: Behance
Web design: Freelancehunt
Budget: 960 USD Deadline: 1 day
Hello, I worked on the CS:GO case for games, created 50+ unique designs in a soft style with cool compositions. How do you envision the uniqueness of each case in design? I suggest we discuss the details of the work, I will consult you for free on visual style and user flow + I will tell you how I create convenient and modern UI/UX solutions! ✨
One book illustration. Theme: Two artists. 2. In the depth of the scene on the left stands an artist with an easel, drawing from life, but the canvas is not visible: he is simply drawing reality, looking to the right at his subject. The subject on the right is a sinister urban landscape in dark, even black tones: factory chimneys with black smoke, dark clouds, rain. There should be no other colors here. He is drawing, in contrast, something completely different: a touching Spanish view: a palm tree, a fountain, the edge of a characteristic Spanish facade or tower, in bright colors, and above all this - a blue sky, which he is just finishing, moving his brush across it. In the very foreground - in the middle or slightly to the right - there is another large figure of a different artist with an easel, who has just seemingly painted the entire landscape just described along with the first artist who is drawing, and is now also finishing the blue sky over the black clouds of the first artist's subject, but with broader strokes. Show two such broad strokes: one slightly unfinished, and the second still quite short. At the same time, the blue color should be A LITTLE BIT OF A DIFFERENT shade, so it is clear that it is not the first artist who is finishing it. And the hand with the brush of the first artist is not on an imaginary canvas, but he is dipping it in blue paint on his easel, looking exactly there. If his hand with the brush is shown at the level of the canvas, it seems to me that his hand will obscure the landscapes.
I have a comic drawn by an artist that was accidentally made in a web format. It needs to be redrawn taking into account all the specifics of typography, layout, bubbles, and the comic industry in general, for further publication in a publishing house. The stylization should be similar to the original, but not necessarily identical; the main thing is to convey the essence and atmosphere. No caricatures, realism, or cartoonishness. The stylization should be similar to the original, but not necessarily identical. The main thing is that the essence remains. No caricatures, realism, or cartoonishness. NO SHI! A sample comic is attached.Genre: Drama, psychology, young adult literatureFormat: Graphic novel (comic)Volume: 196 pages of storyTheme: The psychological state of teenagers during the war in UkraineA complete brief, references, the original web version, and examples will be sent in personal messages upon request.
Hello everyone! I am looking for an illustrator to collaborate on the design of a children's themed YouTube channel. Brief for the banner. I would like to take the reference as a basis for style and mood, but at the same time create my own composition. If the illustrator has ideas on how to make the banner better or more interesting, I am all for it. Graphic elements. I would like to keep the following elements from the reference on the banner: trees rainbow bushes flowers basket with apples mountains clouds All these elements need to be preserved, but they can be redrawn in their own way, changing their shape and positioning them differently than in the reference. Here, the illustrator can rely on their vision and how the overall composition will look best. A separate wish is that everything should look "alive" and not give the impression of copy-pasting. For example, the trees should differ slightly from each other, the flowers should be different, and the bushes and clouds should also have their own characteristics. It is not necessary to make each element completely unique, but I would like to avoid obvious repetition of identical objects. Characters The banner should feature four characters: green red pig sheep The main characters are red and green, so it is important that they are clearly visible and in the foreground, rather than getting lost at the edges or in the background. Their positioning and poses can be changed at the illustrator's discretion if it makes the composition look more interesting and harmonious. For example, the green character does not necessarily have to be on the left, as in the reference. The emotions of the characters need to be changed. I have attached approximate options to the brief separately — you can rely on them or suggest your own if they fit the overall composition better. At the same time, it is important to maintain the recognizable appearance of the characters. Colors I would like to keep the same bright, saturated, and positive mood as in the reference, but the shades of surrounding elements can be changed. I leave the specific selection of shades to the illustrator's discretion. At the same time, the red and green characters must remain in their signature colors, as this is an important part of their image and recognizability. You can work with shadows, light, and shades within these colors, but overall the red character should remain red, and the green should remain green. Title Instead of the inscription MaizenMine from the reference, another title should be placed — Block-Shock. I would like the title to be clearly visible and at the same time fit organically into the overall composition of the banner. For the text design, you can refer to the reference, but it is not necessary to repeat it exactly. If the illustrator has an idea on how to make the title more interesting and better fit into the composition, that is welcome.Technical requirements Banner size: 2560 × 1440 px. All important elements should be placed in the center, within the safe zone of 1546 × 423 px, so that they are displayed correctly on different devices and are not cut off. In the safe zone, the following must be clearly readable: title Block-Shock red character green character pig At the same time, it is desirable that important parts of the faces and bodies of the main characters do not go beyond the safe zone. Brief for the avatar I would also like to take the attached reference as a basis. The avatar should be made in the same style as the banner, so that together they look like a unified design for the channel. Characters and composition The avatar should feature the two main characters — red and green. It is important to maintain their recognizable appearance and signature colors. The characters should be depicted large enough so that their faces and emotions are clearly readable even at a small avatar size. You can refer to the reference, but the positioning of the characters, their poses, emotions, and interactions can be changed at the illustrator's discretion if it makes the composition look more harmonious and interesting. I would like the characters to look lively and emotional, interact well with each other, and both remain noticeable in the composition. Background and details I like the background in blue, but you can experiment with the shade if it looks better. You can also add small decorative elements, as in the reference — for example, stars, sparks, an exclamation mark, or other similar details, if they fit well into the composition. Technical part It is important that all key elements, especially the faces and emotions of the characters, are closer to the center and are not cut off when displayed in a round format. The avatar should be prepared in a square format of 800x800 px.
Project Description Looking for a 2D Game VFX Artist / Sprite FX Artist for a browser-based 2D MMORPG in the dark fantasy style. I already have combat animations implemented in PixiJS, so no coding is required. I need help specifically with graphic VFX assets: improving existing sprites or suggesting a new effect with new animation frames. I will integrate everything into PixiJS myself, so I only need high-quality graphic files and a clear frame structure from the performer.What Needs to Be Done Work is needed on combat effects: sword hit effect; magic hit effect; block effect; shield impact; shield break; miss / dodge effect; dust; speedlines; glow; particles; slash trail; magic trail; impact burst; arcane portal / magic dodge; crit / lucky / counter visual effects.There Are Two Types of Tasks1. Improve Current Sprites For example, there is already a ready effect, but it looks weak. It needs to: be made brighter; have cleaner outlines; remove excess noise; enhance glow / impact / particles; make the effect more readable in combat; maintain approximate size and direction so I can easily replace the file in PixiJS.2. Suggest a New Version of the Effect If the current effect is weak, a new animation variant can be suggested. For example: different sword slash; better hit impact; stronger shield break; more beautiful magic block; more understandable miss/dodge effect; new portal effect for the mage; more dynamic dust/speedline effect. In this case, a set of frames or a sprite sheet needs to be prepared, which I will then connect in PixiJS myself.What Is NOT Needed No need to: write PixiJS code; build React; integrate assets into the game; change combat logic; draw characters; create 3D; make a complete animation system. Only 2D VFX sprites / frames / sprite sheets are needed.Format of the Result Assets need to be delivered in the format: PNG or WebP; transparent background; separate frames or sprite sheet; preferably preview GIF/MP4; no text; no background; with proper file names; preferably source file: PSD / Krita / Spine / After Effects / Figma, if available. Example of names:sword-hit-impact-01.png sword-hit-impact-02.png sword-hit-impact-03.png shield-break-frame-01.png shield-break-frame-02.png shield-break-frame-03.png mage-dodge-portal-open-01.png mage-dodge-portal-open-02.png mage-dodge-portal-close-01.png warrior-miss-dust-01.png warrior-miss-speedline-01.pngImportant for PixiJS Assets must be convenient for further integration into PixiJS: transparent background; clear edges; no excess white outlines; the effect must be well readable on a dark background; preferably the same canvas size for frames of the same animation; the center of the effect must be stable between frames; frames must be numbered; if it's a sprite sheet — information about frame size is needed. Attached video shows how it works now
We are a furniture manufacturing company. We are looking for a specialist who can help develop clear and visual assembly instructions for our products for customers. What needs to be done: Create step-by-step assembly instructions for furniture. Develop clear diagrams and illustrations. Format instructions in a neat and print-friendly format (PDF). Make instructions as simple as possible so that even a person without experience can assemble them. Requirements: Experience in creating instructions, technical documentation, or infographics. Proficient in graphic software (Adobe Illustrator, CorelDRAW, Figma, or similar). Attention to detail. Ability to work with technical drawings and photographs of products. We provide: Product drawings. Dimensions, photographs, and all necessary information about the furniture. A constant workload with successful collaboration. If you have examples of similar work, please attach them when responding. Also, indicate the cost of developing one instruction or the terms of cooperation in your message.