• Projects 15
  • Rating 5.0
  • Rating 7 744

Budget: 20000 UAH Deadline: 30 days

I will develop the architecture of your card PVP game for the Telegram Mini App with reliable real-time gameplay synchronization, a secure payment system in TON Stars, and an internal marketplace for NFT collections.

How exactly do you plan to implement random number generation (RNG) for a deck of 6 cards, so that the logic of the rounds is fully calculated on a secure backend, excluding any possibility of bots peeking at the cards or reading the game state through traffic?

Budget and deadlines will be discussed in private correspondence.

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Your performing robot. Manual work — into the conveyor.
Andrey K.
1 292 1
  • Projects 1 296
  • Rating 5.0
  • Rating 104 000

Budget: 27000 UAH Deadline: 30 days

Hello. I have extensive experience in developing Telegram Mini Apps. I am ready to collaborate.

  • Projects 5
  • Rating 5.0
  • Rating 997

Budget: 20000 UAH Deadline: 12 days

Hello! I am Volodymyr, the founder of the engineering agency Vaysed. This project is a real challenge in the GameFi sector based on Telegram. Creating a PVP game with mechanics similar to "Exploding Kittens," integrating TON and NFT gifts, is exactly the level of architectural complexity that our team specializes in.

To implement a smooth real-time game, like in your reference Bomb Gifts, we will build a high-performance backend using WebSockets. This will ensure instant synchronization of actions between players without any delays. All game mathematics, card drop probabilities, and move calculations will be strictly controlled on our server. This is critically important for betting games, as it completely eliminates any cheating or data manipulation on the client side.

The financial core of the project requires absolute reliability. We have deep practical experience working with the TON blockchain and the Telegram Stars payment system. Our engineers will securely integrate authorization through TON Connect, set up interactions with smart contracts for NFT collections, and implement seamless internal marketing. We have already successfully implemented similar complex crypto mechanics and robust architecture for Telegram Mini Apps in our large-scale ecosystems WorkersTon and Nova Party.

The frontend part of the application will be developed with a focus on a premium mobile experience: deep dark tones, smooth card animations, and interactive effects during attacks or bomb defusals. The user interface will be perfectly adapted for smartphone screens, ensuring maximum audience engagement.

You can evaluate our engineering approach and review implemented Web3 projects on the official agency website: https://vaysed.me/. Message me privately so we can discuss the tokenomics, game balances in detail, and promptly launch this product into development!

  • Projects 4
  • Rating 5.0
  • Rating 716

Budget: 27000 UAH Deadline: 30 days

Your project looks like a dynamic multiplayer game with NFT collectibles, an internal marketplace, and a real-time betting or rewards system. The most important aspect here is to build the game architecture correctly so that the game runs stably, quickly, and without delays during PvP matches. I specialize in developing web platforms, real-time systems, and game logic, so I can not only "assemble the game" but also create a foundation for further scaling of the project, adding new modes, maps, NFT collections, and game economy.

Your concept has good potential because the mechanics are simple and understandable for users, which is critically important for quickly engaging the audience. The PvP format in the style of Rolls with a marketplace and NFT collectible system fits well with the modern web game format. I can implement the full development cycle – from card logic and matchmaking to real-time interaction between players and payment system integration. It is also important that I consider not only the frontend part but also the backend architecture, protection of game logic, synchronization of matches, and progress saving system. This helps avoid issues with bugs, dupes, or incorrect multiplayer functioning in the future.

For implementation, I suggest using a modern stack – React or Next.js for the interface, Node.js/NestJS for the backend, WebSocket or Socket.IO for real-time PvP, PostgreSQL for data storage, Redis for fast event synchronization, and Docker for stable deployment. NFT and the marketplace can be implemented as a separate module with scalability options. I can also assist with UX logic, balancing mechanics, and optimizing the game for mobile devices.
Work plan:

1. Analyze game mechanics and detail PvP logic.
2. Design the architecture of the multiplayer system.
3. Develop card mechanics and game rules.

  • Projects -
  • Rating -
  • Rating 196

Budget: 20000 UAH Deadline: 14 days

Good day. We can take on the Mini Telegram App - it is important to properly divide the game into stages, as PvP, real-time payments, the market, and NFT collectibles quickly turn a simple card game into a full-fledged product.

I would start with the first stage - technical design and MVP prototype: rules for 6 cards, match logic, basic PvP, server validation of moves, market scheme, payment scenario, and architecture of the Telegram Mini App. So here, we first create a manageable initial result, and then calculate the full scope more accurately =)

I would like to clarify 2 points:
> Should the NFTs be real on-chain collectibles, or is it sufficient to have internal collectible cards in the first version?
> Is real-time synchronous PvP required, or can we start with a simpler turn-based logic?

Similar examples in approach:
> https://business.ingello.com/vorfahr - complex product logic, automation, and dashboards

  • Projects 32
  • Rating 5.0
  • Rating 7 989

Budget: 20000 UAH Deadline: 14 days

I understood the task: Telegram Mini App, a card PvP game with 6 cards using mechanics similar to "Exploding Kittens", NFT collection through TON/Telegram gifting, real-time matchmaking, and marketplace.

I will implement it using React + Node.js + WebSocket for real-time PvP, integrating TON Connect for NFTs and payments, with game logic on the server to prevent cheating.

The budget is 20000 UAH — I am ready to take it on, but for a full stack (game + marketplace + NFT) realistically more time is needed or a narrowed MVP.

What is the priority at the start: the game itself with PvP, or the marketplace with NFTs?

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