Budget: 500 EUR Deadline: 30 days
Об оплате договоримся [email protected]
Существует игровое приложение для ios (Hamster Funster - будет запущено осенью 2014 года) в нем кроме всего прочего, есть главный герой - Хомяк Ом. Герой умеет разговаривать и, в основном, рассказывает смешные анекдоты и шутки.
Нужен голос, для озвучки реплик персонажа, точнее озвучки анекдотов. Около 1000 штук (но не сразу, а за несколько месяцев, около 100 штук в месяц).
В прикрепленном файле - пример используемого голоса для англоязычной версии игры. Голос требуется русский, мужской.
Budget: 500 EUR Deadline: 30 days
Об оплате договоримся [email protected]
Budget: 100 RUB Deadline: 1 day
Озву4ка мультфильмов. Как голоса, пародии, так и персонажи.
готов на пилот. давайте текст и пример персонажа
пример идеи и озву4ки рекламы Philips для Европы
https://www.youtube.com/watch?v=kQ9OUgoDKis&list=UUcQfviIkuR5WZ8TBT-JXZDA
скайп: slavio_pole
по4та: [email protected]
Budget: 800 USD Deadline: 15 days
С удовольствием выполню Ваш проект и покривляюсь под смешного хомяка.
Образец голоса здесь https://www.fl.ru/users/taskam/
Хотя, если будет пример желаемого результата - то уверен 9почти) что его можно будет повторить.
Оперативная связь [email protected]
Оплату (в случае заключения сделки) готов принять ТОЛЬКО ВебМани
Budget: 100 USD Deadline: 1 day
Здравствуйте!
Наша арт-студия может помочь вам с реализацией данного проекта.
Имеется несколько дикторов с разными данными. Готовы выполнить пробные варианты для определения вами более подходящего. В личной переписке можно обсудить цену, после ознакомления с поставленной задачей.
e-mail: [email protected]
skype: ormandiora-monami
Обращайтесь!
С ув. арт-студия "Takinado"
Budget: 1 UAH Deadline: 1 day
написал в личку.......
Budget: 1 UAH Deadline: 1 day
Подберём для вас именно то, что надо. О стоимости договоримся, обращайтесь.
https://st.fl.ru/users/shorsan/upload/f_383540d65926ae38.mp3
Budget: 1 UAH Deadline: 1 day
Добрый день! Заинтересован в Вашем проекте! Занимаюсь дикторской озвучкой, игровым озвучанием, дубляжом и т.д. Очень интересный и творческий проект, а работать над такими - одно удовольствие. Собственная студия звукозаписи.
Предоставлю несколько тематических работ, в которых не дикторская, а скорее игровая подача. Большое количество различных тембров.
Собственно, ссылки на них :
https://soundcloud.com/xordiah/qdymseff7pkb - озвучание мультфильма
https://soundcloud.com/xordiah/1-1 - примеры озвучки для игр
https://soundcloud.com/xordiah/18a - Монолог (в стиле бойцовского клуба)
Ссылки на другие работы :
https://soundcloud.com/xordiah
https://www.youtube.com/watch?v=p9GPK6yfN0c
https://www.youtube.com/watch?v=1QrVCU9w0lY
https://www.youtube.com/watch?v=HHodJU2Ocm8
http://vimeo.com/95400235
http://vimeo.com/97323455
https://www.youtube.com/watch?v=8G4ZUP-6N6c
https://www.youtube.com/watch?v=2aXdnlMP7Pc
С уважением, Андрей.
Budget: 500 USD Deadline: 30 days
Большой опыт озвучивания анимационного кино, флеш-роликов. 10 лет перед микрофоном. Могу сделать пробный вариант.
what exactly has to be done and for hat purposes will the work be used?what is the target audience of your product?
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.
We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
Description:We are looking for a team or an experienced full-stack developer to create an MVP platform for interactive games for a company — based on the Jackbox principle: the TV displays a shared screen, players connect with their smartphones via a browser using a QR code, without installing an app on their phone.What needs to be developed: TV application for Android TV / Google TV (web-first, in a native shell for Google Play) Web controller for smartphones (responsive page) Real-time backend (WebSocket, game rooms, states, scores, reconnections) Three games: a quiz with AI-generated questions on any topic in real-time (LLM API + moderation + cache + fallback), "draw and guess" (streaming drawing phone→TV), social game "Mirror" (players describe each other) Modular architecture of engines — new games should be added without reworking the core Content pack system (JSON) and full i18n: MVP in Ukrainian, then EN/ESOptional blocks (evaluated separately): monetization (Google Play Billing / payment system with recurring charges / electronic key system for distributors), localization EN+ES, browser version.There is a detailed specification (16 pages): architecture, states, event protocol, pack formats, acceptance criteria — we will send it to selected candidates.In your response, please indicate: experience with real-time/WebSocket (ideally — Colyseus or similar), experience with Android TV or smart TVs, examples of similar projects, estimated cost range and timelines for MVP, team composition.Budget and timelines — to be discussed after reviewing the specification. Payment will be staged based on results.