Budget: 500 UAH Deadline: 1 day
Welcome to! Interested in your project. Working at Figma
Portfolio: Freelancehunt
I will be happy to collaborate!
Budget: 500 UAH Deadline: 1 day
Welcome to! Interested in your project. Working at Figma
Portfolio: Freelancehunt
I will be happy to collaborate!
Budget: 2000 UAH Deadline: 3 days
Welcome to. A similar project has been closed with the team. I have been in the design field for more than 3 years. In the styles, the components are well understood, I can all lay on the boxes and, if desired, add animation to the project. Work on your task for 2-3 days.
Budget: 500 UAH Deadline: 1 day
Good day . I have 2 years of experience in Figma. Ready to update the style of the makeup quickly and quality.
Budget: 500 UAH Deadline: 2 days
He is ready to help. I have 2 years of experience in Figma. My portfolio is Behance
Budget: 1500 UAH Deadline: 1 day
Welcome to Alexander!
Every day I use both components and styles and variables in the figure, so I’m glad to help you and change all the necessary elements. Also for the convenience of use and the simplicity of changes in the future, we can, if necessary, bring everything into components or variables.
Write in a private message, we will discuss everything and agree about everything, and I can start today.
Good day !
Budget: 500 UAH Deadline: 1 day
Welcome to. Interested in your project, ready to fulfill your task. I will be happy to cooperate)
Budget: 2000 UAH Deadline: 2 days
Experience in working with styles.
Here is an example: https://www.figma.com/file/sj1JydzoizHj2rHGOvIA1f/Update-the-mobile-app-design?type=design&node-id=0%3A1&mode=design&t=soF5wCIzwULPJHS2-1
Budget: 500 UAH Deadline: 1 day
Welcome, I am confident that I have Figma, more than 4 years experience in design. The task is clear, I would like to get acquainted with the project itself, and further discuss the price.
Budget: 500 UAH Deadline: 1 day
Good day !
Ready to start work.
Figma is great.
The portfolio:
Behance
Freelancehunt
Budget: 600 UAH Deadline: 1 day
Good Morning, Alexander
I have a great experience in Figmi, I'm glad to take your order.
All my portfolio is made in this program Behance
I'm waiting for you in private messages.👋☺
Budget: 500 UAH Deadline: 1 day
Good day !
Interested in your project, ready to start your work!
Working at Figma
My portfolio: Behance
I will be happy to cooperate!
Budget: 500 UAH Deadline: 1 day
Good Morning Alexander.
Ready for cooperation. I have a Figma. I will do everything properly. Completely interactive, always on the link. Can I get acquainted with the project? It is important that all the colors are in style. If everything is done manually, we will agree.
I am a web designer, developing stylistic solutions, design and design sites, landing page, taking into account user convenience and aesthetic attractiveness.
Portfolio Freelancehunt
Budget: 500 UAH Deadline: 1 day
Good Morning Alexander!
I'm doing everything today, I have 2 years of experience working in Figme)
Portfolio - Freelancehunt
Budget: 500 UAH Deadline: 1 day
Good day !
Interested in your project, ready to start work right now!
Working at Figma
My portfolio: Behance
I will be happy to collaborate!
Как можно делать без компонентов?? Вы же сами себе трудности делаете при дальнейшей работу над макетом
бл%, не дочитав, окей, але як реально без компонентів, це ж скільки треба редагувати...
Добрий день, Олександр👋
Можете, будь ласка, додати посилання на дизайн в Figma.
Need to refine the existing website design in Figma (project readiness is about 95%). Make minor adjustments to the current design. Check the consistency of all pages, components, and responsive versions. Prepare a complete technical specification (TS) for the website developer, which includes: the structure and description of all pages; description of all sections and blocks; the logic of interface elements; margins, sizes, and grid; color palette; fonts, their sizes, saturation, and line spacing; styles for buttons, forms, cards, and other UI elements; interactive states (hover, active, disabled, etc.); responsive behavior for different screen sizes; all necessary notes for correct implementation of the design. Deadline: 3 days. https://www.figma.com/design/k0dYNiWbpCmtdEv3LUE2dY/%D0%A6%D0%B5%D0%BD%D1%82%D1%80-%D0%9D%D1%83%D1%82%D1%80%D0%B8%D1%86%D1%96%D0%BE%D0%BB%D0%BE%D0%B3%D1%96%D1%97?node-id=148-29576&p=f
Development of a set of graphic elements (logo and a set of banners) for the visual design of the blog, in accordance with the corporate style of the brand. The design should match the theme of the blog and be maintained in a minimalist / modern style.
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.