Convert 2D characters to 3D + animation
We need to complete the following task:
1. We need to convert 2D drawn characters by our designer into 3D (8 models)
2. Also convert 2D accessories into 3D so they can be worn by these characters (5 costumes, 5 pistols, 5 helmets)
3. Create an animation for one video based on the script below (there will be 2-3 more videos later, but this task is only for 1) (1 video - 1 minute)
4. Also, for this video, we need to create a space where this video will take place
Script:
(Food like in the game) First, on the bottom left, we will have a blaster with a number of charges + possibly a button for some skill, in the bottom right corner there will be a health bar and an armor bar
1 video: 1 hero - Everything happens in open space near the base, from a third-person perspective like in GTA) There is a shootout between our hero and other heroes, everyone is flying, dodging, possibly the hero hides behind some debris and shoots, he kills one hero with a couple of shots, and shows how damage is dealt -50 hp and so on, kills there with the text Kill + 1 and immediately kills the second one in the head and the double kill text
This will be gameplay, not a game trailer, keep that in mind!
Deadline is up to 14 days
Applications 2
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Good afternoon, please show what your designer has drawn. Without this, it is difficult to assess the volume of work. And the drawings are not converted into 3D, models need to be created manually, based on the drawings.
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8329 46 1 Hello, I am Volodymyr! I specialize in 3D visualization and animation.
The cost of creating a character is $600.
Creating a skin is $200 each.
Creating an accessory and skeleton for it is $300 each.
Animation is $24 per second.
Rendering is $216 per minute (full HD, 24 fps).
To familiarize yourself with my work, you can view my portfolio at the following links:
Freelancehunt
Google Drive
…
Do not hesitate to contact me, and together we will create something extraordinary!
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881 18 0 I am a 3D Artist with over 1.5 years of experience. I work on 3D assets for real-time, beauty shots, and creating models for 3D printing. During my work, I have collaborated with many companies on commercial projects, including Giants Live. I work from references and do not add anything of my own unless it is specified. The programs I will be using are: Zbrush, Blender, Maya, Substance Painter, Marmoset Toolbag, Unreal Engine.
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1011 14 0 Good day.
I can help you.
Portfolio: https://atamaniv.github.io/
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На такое количество моделей и пропсов, нужно или больше времени или больше человек))
8*5*5*5 = 1000 шотов -
Это будет геймплей, а не трейлер игры -- тож вам треба зробити динамічну гру за 14 днів? питань більше немає 😁
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Вариант с 2Д анимацией не рассматриваете?
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