Programmer for Mu Online
What I would like is someone with experience in developing the MuOnline game server, where we will have full access to the source code, both server and client, and carry out long-term development. I would like to work based on deliverables.
The main focus will be developing new features and optimizing the code for better performance, and if necessary, even rewriting it in a new version of OpenGL.
It’s not required to have worked exclusively with MuOnline, but having strong experience in C/C++ and code optimization would be sufficient.
Code reference in case you’d like to check:
Client
https://github.com/ProjectRebirthMu/Main
Server
https://github.com/ProjectRebirthMu/Server
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15 days300 USD
116 15 days300 USDHello, Bruno!
I am a developer with experience in C and I can help optimize your game code, ensuring a smooth integration of new features into the project. Message me privately to discuss the details and next steps.
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1 day100 USD
1117 4 0 1 day100 USDHi there!
I can help you move this MuOnline codebase forward. I've worked a lot with C and C++, and I'm comfortable working on both the client and the server. If we need to modernize parts of the graphics in OpenGL, I can take care of that too.
I like to work in clear steps. First, I'd do a short audit to see where the slow parts are. Then I'd set up a simple way to record game sessions and replay them, so we can compare before and after and see the improvements. That makes it easy to prove when something is faster or smoother.
After that, I'd start delivering changes you can measure, like speeding up packet handling, object updates, or draw calls. If rewriting parts of the render path is needed, I'd do it in stages so the game always stays stable.
Thank you!
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30 days775 USD
421 30 days775 USDHello Bruno
I am an experienced C developer, and I can optimize your gaming code, to make sure the new features, are integrated smoothly into the game. Kindly inbox me we discuss further, on the way forward, and what is required to be done.
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