Yevgeny Mun
Winning proposal- Projects -
- Rating -
- Rating 140
Budget: 1600 UAH Deadline: 2 days
Hello to you! Created UI and concepts for mobile games, there is experience of releasing the game on Google Play. Start ready at any time, I will do it in the shortest time, the score attached :)
Portfolio: Freelancehunt
The game that has 6k+ downloads: https://play.google.com/store/apps/details?id=com.Moonwar.SobolevHypeStory
Posts tagged: t.me/ja_moon
- Projects 9
- Rating -
- Rating 298
Budget: 2000 UAH Deadline: 3 days
Hello to you!
Ready to take the project.
Exact price and time after the details are clarified.
Write in the face, we will discuss and begin.
I will be happy to cooperate!
Budget: 800 UAH Deadline: 5 days
Hello, I'm very interested in working on the game design now, there's an understanding of what is now in trend.
The price will depend on the complexity of the work.
Google Drive
Budget: 1500 UAH Deadline: 5 days
Hello to you. Implement a quality design for your application. Go to turn.
- Projects -
- Rating -
- Rating 161
Budget: 12345 UAH Deadline: 5 days
Open to cooperation!
I will perform quality and in time.
Portfolio: Dribbble
by Vanya.miro
Post: [email protected]
Telegram: +380668197845 (@mirovanya)
Budget: 1200 UAH Deadline: 5 days
Hello to you. Ready to implement your project. I work to the last routes. Quality and rapidity are guaranteed. Could you find details in the face?
My portfolio:
Freelancehunt
My contacts:
Post: [email protected]
Posts by: @Juli1julia
Budget: 1500 UAH Deadline: 4 days
Hello to you!
I am a UX/UI designer
Published in Axure, Sketch, Photoshop, Illustrator, Zeplin
Interested in your project
I will respect all your wishes to the most desired result.
I would like to know details.
Everything on iOS and Android
Portfolio: Behance
Proposals concealed
Proposals are currently absent
Current freelance projects in the category Interface Design (UI/UX)
Development of a set of graphic elements (logo and a set of banners) for the visual design of the blog, in accordance with the corporate style of the brand. The design should match the theme of the blog and be maintained in a minimalist / modern style.
Write 5 posts for an Instagram page according to the provided brief. Image Style The visual style should convey the atmosphere of quiet luxury / old money / editorial. Use: light, airy interiors of private residences; architecture of London, Switzerland, the French Riviera, Northern Italy; natural materials: wood, linen, stone, cashmere; service details, table settings, books, work desks, textures, light and shadows; calm portraits and candid moments of staff without posed smiles; minimalism, a large amount of free space ("air"). Avoid: bright colors and contrasting filters; stock images of smiling people looking at the camera; office aesthetics, handshakes, business suits; HR and recruiting clichés (resumes, interviews, job icons); cluttered collages and large amounts of text on images. Color Palette: Cream, milk, beige, sand, warm gray, light wood, muted green, graphite. Overall Impression: Each post should look like a page from a magazine about private residences, not like an advertisement from an agency.
We generated two windows using neural networks, a lobby and a shopping window, we need to cut them and redraw a couple of elements. I attached one window to the project We need to cut each element and align the title so that it is symmetrical.
I'm developing an indie game in the top-down roguelite genre on Godot 4. I'm looking for a UI/UX designer for long-term collaboration. The game is inspired by projects like Brotato, Backpack Battles, Noobs are coming - high readability of the interface, convenient display of a large amount of information, and an enjoyable gaming presentation are important. However, I'm not looking for pixel art UI. I need a more modern, clean game interface with quality typography, good composition, clear item cards, menus, and progression screens. The task is to gradually create and improve the entire game interface: shop, inventory, HUD, menus, character screens, progression, and other elements. I'm looking for someone who can not only create beautiful elements but also think through the UX: how the player perceives information. In the first stage, there will be the development of several key screens, and further, constant collaboration on project development is planned. Experience in creating interfaces for roguelike, RPG, ARPG, or similar games will be a plus. Please send your portfolio and tell me a bit about your experience and collaboration format.
Responsibilities: Development of banners for website pages. Selection of composition, photographs, and graphic elements. Optimization of images for the web (sizes, aspect ratios, without loss of quality). Retouching, enhancing, and refining existing images. Important: Currently, the workload is small — the website is already filled, so it is necessary to periodically create new banners and edit individual images. In the future, collaboration may expand depending on the project's needs.