Sprites for a mobile game
We are looking for an artist to create sprites for a simple mobile isometric 2.5D game about health. Currently, this is a project-based job, but it may evolve into a long-term collaboration as new game features are developed, provided there is a positive experience with the first project.
As the player improves their metrics (all tracked in the existing backend), they receive rewards that appear on the map. Interaction in the game is minimal, all actions are performed outside the game. The game also features a slot mechanic: after leveling up, the player randomly receives an item that is placed on the map. Overall, the game is a gamified progress bar that tracks the player's statistics. Details can be viewed in Figma: https://www.figma.com/board/1hbgYoxMzsi3uXchD6l4XB/Gamification-Concept?node-id=0-1&t=yM9azmNwRFoe00WS-1
Style:
2.5D
Limited color palette
Gray-blue-white shades for the forest, sky, etc.
Pink-purple-white for most objects (#7759f0 and #f800ff)
White-brown (as in the images) for the sloth (#bc845b, #f1ecc3, and #595260)
Brown for trees, rocks, and mountains (can include blue)
Examples:

What needs to be developed: Sloth (composite) Upper and lower panels Upper panel: Level Indicator (with level progress) Health bar (e.g., how many days until the sloth starts to feel sad and objects disappear) Upcoming objects (possibly on the right) Social media buttons (in a future iteration) Lower panel: Suggested actions Set a goal and achieve it — earn 1.5 times more points than without a goal (e.g., run 3 miles 3 times a week) Current goals Current weekly progress (?)
Important notes: Indicators should be in a different color/style to make it clear what can be clicked and what cannot. Actions should be clickable. Background (forest with open space in the center where the sloth can rest, with a main house/tree) Imagine a forest scene with trees and greenery at the edges creating a natural boundary. The center remains open as a space for the sloth, where various objects can be placed, such as a wooden bed or other magical forest items. These objects can serve as a "home" for the sloth or be decorative "beauties," creating a cozy and playful atmosphere.
Mechanism for obtaining objects (spin)
Objects that the user receives (besides the sloth and background), everything should be in a forest style:
Ball
Bicycle
Various types of trees and plants
Furniture that looks like it is made from trees (7+)
Several vases (2-3)
Small animals (5+)
New Year objects (5)
Buildings:
Castle
Shop
Bakery
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7 days600 USD7 days600 USD
Hello, Sofia!
I am Andriy, a UI/UX designer with 10 years of experience. I am ready to create unique sprites for your 2.5D game, taking into account your color preferences and style. During the process, I will focus on clear visualization of clickable elements and a cozy forest atmosphere. My team will ensure high quality and adherence to deadlines.
Let's discuss the details and make your game exciting!
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3 days500 USD
1555 30 0 3 days500 USDGood evening. I suggest doing this in 3D using a shader to give the sprites the necessary outline style (this way the isometry will be correct). You can also use AI to search for ideas. I suggest discussing the details. The deadlines and price are conditional.
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спрайти, 2D...
як у цьому логічному рядку міститься "3д-моделювання"? 🤔
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