Project:
Creating a 3D Scene in 3DMax Using Corona Renderer
Project Goal:
Creating realistic 3D scenes using provided shelf models, textures, and photos. Rendering with layers for further processing, as well as exporting scenes in .max and .fbx formats
Tasks:
Building scenes using our shelf models:
· Importing shelf models into 3DMax (Shelf Dimensions: depth 167mm, length 600mm, thickness 30-32mm)
· Placing shelf models in the scene according to provided photos and schematics
Lighting, perspective, materials setup:
· Adjusting lighting and light conditions to match the provided photos
· Setting camera perspective for the desired angle
· Applying materials and textures to create a realistic look for shelves and decor
Placement of models, textures, decor, and photos:
· Using 3DMax and Corona to place provided shelf models, textures, and decor in the scene
· Ensuring all scene elements are placed correctly and realistically
Rendering for further processing:
· Rendering the scene exclusively using Corona Renderer
· Creating renders with different layers (Base, Id, Refract, Reflect, Light, and others) for further processing
Exporting the scene in .max and .fbx formats:
· Saving the finished scene in .max and .fbx formats for future use
Dimensions:
Decor dimensions should be relative to the actual shelf size
Rendering Requirements:
· Camera: camera parameters (field of view, focal length, camera height) must be accurately adjusted according to the perspective in the photos.
· Sketches: sketches are drawn in perspective but do not reflect the actual perspective and can be misleading.
They serve to understand the actual shelf placement in the photo, and the perspective is dictated by the photo itself.
· Render Quality: High resolution and maximum photorealism
· Render Layers: Base, Id, Refract, Reflect, Light, and others, necessary for my further processing
· Lighting: Full compliance with the lighting conditions in the provided photos
· Quality Control: Final results must include 3ds Max project files (.max + .fbx)
and a corresponding preview file for each scene.
The preview file must be a preliminary render overlaid on the original photo,
to assess the accuracy of the 3D model's perspective within the scene
Additional Conditions:
Usage Rights: The artist agrees to transfer all rights to use and modify the created 3D scenes