Budget: 700 UAH Deadline: 1 day
I have over 6 years of experience in commercial development. Ready to complete your task.
Develop a package for your own component. The class of the developed component should inherit from the existing C# class. The new component should have its own properties, method, and event.
Develop a component that inherits from the TextBox class. The component should have a new property: Caption. Caption is a string of characters. The component has a method called ChangeTitle, which places the Caption in the parent text. Additionally, the component has an event called OnChangeTitle, which is triggered when the ChangeTitle method is called.
Budget: 700 UAH Deadline: 1 day
I have over 6 years of experience in commercial development. Ready to complete your task.
Budget: 1000 UAH Deadline: 1 day
Good day! I have over 20 years of experience in developing similar tasks. Ready to help after reviewing the detailed specification.
Budget: 1000 UAH Deadline: 2 days
Hello! I am interested in your project.
Please contact me to discuss the details and deadlines!
Budget: 1500 UAH Deadline: 1 day
Hello!
I am ready to help with your task. The functionality itself is trivial, there are just a few nuances not clear from the description. First, what do you mean by "component package"? And second, which platform are you referring to when you mention the descendant of TextBox? I assume you meant WPF or Windows Forms. In any case, the work should not take more than a few hours, taking into account the above questions.
I have been involved in commercial development for over 8 years, with extensive experience. I will do everything quickly and in the best possible way.
Feel free to contact me!
Development of a cross-platform desktop application for managing personal tasks and projects (Task Manager). It is necessary to write the program itself and the diploma report. The deadline is August 3rd.
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.