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Development of "Legion of Light" Card Game (CCG) — Mechanics, Balance, and Visualization

451 USD

Applications 3

Application viewing is only available registered users.
  1. 1441    22  0
    10 days451 USD

    Hello Serhii, I'm a Unity developer with 7 years of commercial game dev experience.

    I have shipped a game with CCG-style meta-mechanics previously, you can check out its WebGL build by the itch.io link: https://ronindvlpr.itch.io/dice-battler?secret=QJxvzwCXZwogIzWGDNZKtwkZxAo

    Your game concept gets me interested, please PM me so we can discuss it in more detail.
    Have a nice day and stay safe!

  2. 309  
    15 days451 USD

    Hello! We are a small team with over 4 years of experience in Unity development and web technologies, and we are ready to take on your collectible card game "turnkey". We implement a quality software base for all types of cards (units, spells, weather), set up unique mechanics of espionage and perseverance, and integrate your art into a modern dynamic interface. Our experience of over 4 years allows us to clearly follow technical specifications, ensuring code cleanliness and ease of future game support. Be sure to check out our work examples: freshagro.com.ua, farfieworldwide.com, rivnekolo.com.

  3. 184  
    12 days451 USD

    Good day! My colleague and I have been professionally engaged in technical design and the development of game prototypes for over 4 years, so we will help you turn the concept of "Legion of Light" into a full-fledged game product. We will implement a frontend audit of your visual style to create a responsive UI/UX, set up complex card interaction logic according to your tables, and ensure stable architecture operation for further expansion of the universe. We will ensure technical excellence in the execution of the game field and mechanics; our 4 years of experience is confirmed by successful projects: drkukharevich.rivne.ua, crave-agency.com.ua, jk-solution.com.ua.

  4. 1246    13  0   3
    20 days451 USD

    Hello! My partner (designer + full-stack) and I have been specializing for over 4 years in the development of complex game mechanics and interactive interfaces, so we will professionally implement your CCG "Legion of Light." We will develop the architecture of the game logic in Figma to visualize the states of the cards (Meditation, Connection, etc.), ensuring a technically flawless implementation in Unity with WebGL support and automated import of parameters from your CSV files. Our experience of over 4 years allows us to create a scalable system of "light resonance" aesthetics with smooth animation and stable balance; take a look at our work in terms of technical accuracy: hyperfi.tech, espressolab.com.ua, hudi.com.ua.

  5. 1486    4  0
    20 days451 USD

    Good day.
    I have been developing games on Unity for 7 years, you can view my projects for example on Google Play - nickname yelaex: all games are made exclusively by me - from the idea to the final implementation. I have experience in developing PC and web games, currently I am ready to participate in a new project.

  6. 2810    10  0
    10 days451 USD

    Hello, Sergey! I am Nina, the manager of the developer Valentin.

    Your project "Legion of Light" has caught our interest precisely because of its development. We have studied the deck structure and ability specifications — you have an excellent foundation for creating a deep CCG. Valentin specializes in AI-augmented development, which allows him to build the architecture of such systems much faster than with "manual" coding, while maintaining strict rule logic.

    How Valentin will implement your project:

    Data-Driven architecture: We will not "hardcode" card parameters into the code. The logic will be built on your CSV files. This will allow you to change the balance (power, abilities, groups) "on the fly" without the involvement of a programmer.

    Modular ability engine: Abilities like "Meditation," "Connection," "Spy," and others will be implemented as separate independent modules. This will give you the opportunity in the future to combine them and create new types of cards without rewriting the core.

    Light-resonating UI (WebGL): We will create the interface in Unity, focusing on your visual style. We will use shader effects to convey the atmosphere of "resonance" and ensure smooth animations even in the browser.

    Content integration: We will set up automatic import of your data so that units (from Seraphim to Siege weapons) are instantly pulled into the game while maintaining all connections.

    Why you should choose us:
    By using agent-based development tools, Valentin will ensure code quality at the level of a Senior architect while meeting your deadlines. We are creating not just a "picture," but an expandable system into which you can add new decks for years. There is experience in developing games on WebApp.

    Budget: 20,000 UAH. (Ready to discuss the stages of MVP implementation).
    Timeline: 10–14 days until the first working prototype.

    Sergey, please clarify: do you plan to have network multiplayer in the MVP, or is local mode against basic AI sufficient at the first stage?

    Best regards,
    Nina.

  7. 172    1  1
    3 days451 USD

    Good day! I am ready to complete this project. Extensive experience in developing various applications.

  8. 1430    20  0   2
    1 day451 USD

    Good day
    I am a Unity game developer
    I also have my own team with which we can easily take your project from idea to implementation
    In the portfolio, there is an example of a card game "Code of Unity"
    Let's discuss all the details in private messages
    The price and deadlines are conditional

  9. 274  
    20 days564 USD

    Good day, my name is Roman, I am a co-founder of the student team Codentix, we are just starting our journey, and we are currently actively gathering feedback and cases for our portfolio. Feel free to reach out, we will be happy to help you.

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Client
Serhii T.
Ukraine Kharkiv
Project published
1 month 28 days back
93 views
Tags
  • csv
  • WebGL
  • Game Mechanics
  • Unity
  • Card Game
  • Game Balance