Dmytro Lutsenko
Winning proposal- Projects 33
- Rating -
- Rating 776
Budget: 700 UAH Deadline: 4 days
Hi, I'll be happy to work together)
Portfolio - Behance
HTTPS://www.instagram.com/demsey_dee
Budget: 500 UAH Deadline: 1 day
Good day . My name is Alexander.
I’ve been working with the mask for more than 1.5 years.
My work can be viewed in my Instagram ack strong_fil as well you can write me there in Direct I will download a lot more of my work. A great deal of work with customers and bloggers. All details can be discussed in person or directly)
Good day to you! )
Budget: 6000 UAH Deadline: 7 days
Good day !
I have experience working with the masks of Instagram and Facebook, I have done a lot for myself.
Ready to work your project professionally.
More than 5 years experience in IT
Dribbble
Behance
I work with 50% prepaid.
The portfolio can be found here.
Behance
Dribbble
In the team there is a programmator.
I will be glad to help you!
With respect, Catherine
Budget: 2000 UAH Deadline: 2 days
Good day ! There is experience working with Instagram masks (under key). I would like to discuss the 3rd mask, the rest is clear. Ready to perform in the shortest time possible.
In terms of the number of options, I do not limit the right. I work for the result!
Proposals concealed
Proposals are currently absent
Current freelance projects in the category Mobile Apps Design
There is a travel app that sells tours. It is required to develop a new feature for booking transfers from the airport to the hotel. You need to analyze the current situation, prepare a user story, and visualize it. The output will be interface mockups. Describe your experience and what tools you use in your work.
Make localization of already prepared screenshots for: Spanish, Portuguese, French, German, Italian, Polish, Ukrainian, Russian, and English (US) / Global English.
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.